Noita
Overcast - A Spells Mod
Showing 11-20 of 21 entries
< 1  2  3 >
Update: 27 Feb, 2023 @ 3:54pm

v1.2.3
Many minor fixes

Update: 26 Feb, 2023 @ 6:29pm

v1.2.2/nChanged: Sentries nerfed, now actualy balanced
Fixed: Removed gameprints for things

Update: 26 Feb, 2023 @ 2:26pm

v1.2.1
Fixed:Anomalous Liquid no longer gives you a few thousand seconds of duration when drank

Update: 26 Feb, 2023 @ 7:26am

v1.2.0
Alchemy Update
Added Spell: Puddle of Chaos
Added Spell: Touch of Chaos
Added Spell: Trigger Sentry
Added Spell: Vertical Arc
Added Spell: Bottler

Added: Anomalous Fluid Material and spells to summon it
Added: Oxidizing Dust Material and spells to summon it

Changed: OVERCAST spell has better visuals
Changed: Impulse Shot, Hazard Sparks, and Crude Firework Rocket have better visuals

Mod Support: Puddle/Touch of Chaos spells pull from potion.lua so any mod that adds to that will be supported
Mod Support: Anomalous Fluid has gas and powder varients to support Fluid Dynamics
Mod Support: Anomalous Fluid reacts with some things from Chemical Curiosities
Mod Support: Anomalous effect can grant effects from Graham's Things and Chemical Curiosities

Spell Count: 62

Update: 23 Feb, 2023 @ 10:27am

v1.1.2
Fixed: Removed debug prints, whoops

Update: 23 Feb, 2023 @ 10:13am

v.1.1.1
Changed: OVERCAST spell now a bit more common in the endgame, and can now spawn in tier 10
Changed: Requirement spells now say Requirement - instead of If
Changed: Theta spell is cheaper to use and more common

Fixed: OVERCAST spell now works properly
Fixed: Compatability improvements to starting wand

Added Spell: Ammo Conservation

Spell Count: 51

Update: 22 Feb, 2023 @ 1:59pm

v1.1.0
First Content Update
Added Spells: Firework Rocket and Firework Rocket With Trigger
Added Spells: Selection Action Oil and Selection Action Food Poisoning
Added Spell: Sentry
Added Spell: Selection Sentry

Added: Starting wands may now have some projectile spells from this mod!

Changed: gun.lua is appended to a bit better so it should be more compatable
Changed: Theta spell uses less mana and incurs less cast delay

Full information on what the newly added spells do can be found on the noita wiki once documented

Update: 20 Feb, 2023 @ 4:51am

v1.0.2
Fixed: Overcast spell now actualy works
Fixed: Selection highlighter no longer just chills at 0,0 when nothing is selected, it instead hides itself

Spell Count: 44

Update: 19 Feb, 2023 @ 12:07pm

v1.0.2
Fixed: Laser Sight spell now works
Fixed:Hazard Spark with Trigger now actualy has a trigger

Spell Count: 44

Update: 19 Feb, 2023 @ 5:08am

v1.0.1
Changed all spell IDs to be prefixed with OVERCAST to prevent any incompatabilties.

Unfornately this version is incompatable with previous versions, and any instances spells from this mod will no longer load. Sorry!
Spell Count: 44