Songs of Syx

Songs of Syx

Race Interactions (Deprecated)
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Update: 21 Oct, 2023 @ 7:34am

v2.3.1

* increase default race table row show count from 7 to 8
* this is a dirty hotfix... for checkboxes not staying in their row when scrolling. Real fix is coming with next game version update :x

Update: 31 Jul, 2023 @ 1:26pm

v2.3.0

* Port to V64

Update: 11 Mar, 2023 @ 5:13pm

v2.2.0

* Add loading configuration from other active mods
* Other mods can provide their own configuration under "assets/init/config/RaceInteractions.txt"
* Add exporting and importing configuration from and to clipboard as base64 string
* Buttons now blink red or green when they do something which could fail

Update: 11 Mar, 2023 @ 6:13am

v2.1.0

* Add liking boost toggles for each race. So it's now possible to fine tune which race gets boosted likings when nearby another race.
* Rework how mod configuration is mapped and loaded
* Add versions for mod configuration
* Add possibility to migrate mod configurations from older versions (from now on)
* Fix crash with NullpointerException when starting a new game
* Fix loading from profile not working correctly

Update: 3 Mar, 2023 @ 12:28pm

* Change Workshop Item Logo

Update: 3 Mar, 2023 @ 12:20pm

v2.0.0

* Add new AI module for interactions between races
* Races now can get boosted standings (happiness, fulfillment, loyalty, expectations) when surrounded by other liked races
* Add configuration UI for boostings
* Add blinky Apply button on config change
* Add Undo button
* Add race interactions AI to citizen, retiree, recruit, student, nobility, child

Update: 3 Mar, 2023 @ 12:17pm

AUTOMATIC BUILD TEST

Update: 3 Mar, 2023 @ 12:16pm

AUTOMATIC BUILD TEST

Update: 27 Feb, 2023 @ 11:36am

v1.2.1

* Minor changes in how the race table looks

Update: 27 Feb, 2023 @ 8:22am

v1.2.0

* Rework some of the UI
* Settings are now saved in the games save file
* Settings can be saved and loaded from the games user profile