Songs of Syx

Songs of Syx

Race Interactions (Deprecated)
23 Comments
Arg0n  [author] 13 Feb, 2024 @ 1:01am 
@Tarlin
Hayo, no it's not updated for v65. I don't know when I will update this. I'm currently somewhat burned out from work =(
My motivation to code in free time isn't that high currently unfortunately >.<
Tarlin 12 Feb, 2024 @ 4:32pm 
Is this up to date for v65 @Arg0n
Arg0n  [author] 27 Nov, 2023 @ 9:34am 
@01A3-91C-2789B11F "Vala"
You can have to move the sliders.
The likeness is calculated based on the similiarity of workplaces, food, etc.
The sliders influence how much this calculation should take affect.

There's no way to input a specific value for each race or so :x
01A3-91C-2789B11F "Vala" 26 Nov, 2023 @ 3:42pm 
so... how do I adjust custom race likenesses with eachother?
Davi 21 Oct, 2023 @ 6:41am 
Are you on the official discord by any chance? It's easier to post screenshots on there.
Arg0n  [author] 21 Oct, 2023 @ 6:00am 
@Davi
I've added a Bugs discussion; can you post a Screenshot of what you see there?
Arg0n  [author] 21 Oct, 2023 @ 5:56am 
I can not reproduce this =(
For me scrolling and checking of the checkboxes works as intended...

Are there any other mods you have active beside Race Interactions and Classic Races? I doubt they could interfere this, but you never know ^^
Davi 21 Oct, 2023 @ 5:50am 
1920x1080
Arg0n  [author] 21 Oct, 2023 @ 5:43am 
@Davi
Which resolution do you run the game in?
Davi 21 Oct, 2023 @ 5:06am 
Only the classic races mod :)
Arg0n  [author] 21 Oct, 2023 @ 5:05am 
Ahh yes... scaling... which race mods do you have? I'll try to reproduce the problem and hopefully find a solution ^^
Davi 21 Oct, 2023 @ 5:03am 
Ah, I guess I have a ui bug then when there is enough races for the menu to scroll. The tickboxes move when you scroll so if some race is unticked and you scroll whatever was below/above it will get unticked.
Arg0n  [author] 21 Oct, 2023 @ 4:57am 
this should work with every race mod =D
Davi 21 Oct, 2023 @ 1:38am 
does this work properly with classic races mod?
Arg0n  [author] 6 Oct, 2023 @ 11:20pm 
@blackace202

thx, much appreciated =D
Discount blackbeard 6 Oct, 2023 @ 9:57pm 
thank you for all your hard work!!!!
Arg0n  [author] 31 Jul, 2023 @ 1:36pm 
Aaaand done o.o
Arg0n  [author] 31 Jul, 2023 @ 10:56am 
So time to port then ^^
Turk 30 Jul, 2023 @ 3:28pm 
It is on the main branch.
Arg0n  [author] 30 Jul, 2023 @ 1:58pm 
After v64 is on the main branch; I'll port the mod.
TheNecromancerWendigo 30 Jul, 2023 @ 5:31am 
Will this be updated to v64?
Death by coughs 6 Jul, 2023 @ 4:07pm 
this is amazing, thanks for your work!
Arg0n  [author] 11 Mar, 2023 @ 6:24am 
There was a NullPointerException when starting a new game with the mod in v.2.0.0.
It should be fixed now with v2.1.0... what a rookie mistake... someone should pay QA more ^^