Barotrauma

Barotrauma

The IRN Crew jobs
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Update: 15 Sep, 2024 @ 10:54am

Fixed:
-IRN Rifleman should no longer give errors from a missing affliction and should also no longer cure husk infection

Changed:
-Abyssals limb vitality multiplier from damage tweaked, torso increased from 0.75 to 0.80, arms and legs reduced from 0.25 to 0.20, making explosions and piercing attacks less effective but keeping around the same overall survivability

Update: 13 Sep, 2024 @ 10:39pm

Fixed:
-Maid Headdress not displaying health hud and thermal vision

Update: 11 Sep, 2024 @ 7:26am

Fixed:
-IRN Multitool and Exodermal Supercapacitor now have and display the correct stat requirement

Changed:
-Loadouts update, now the Admiral can smoke, the medic can heal, and the rifleman can fight for longer from the get go, this is aimed at making Riflemen and medics less submarine dependant when playing mission mode and make early campaign feel slightly better

-Singular Strike's cooldown affliction now stays visible until it fully wears off to make it easier to time in the heat of battle
-Other afflictions that have requirements or are applied for a limited time now also stay visible for clarity
-Permanent buffs given by friendly talents are now hidden to reduce clutter
-Specialized Repair Team now heals a broader spectrum of afflictions
-Abyssal Symbiote now fights normal infections too, not just husks

Update: 6 Sep, 2024 @ 5:48pm

Added:
-Two books that provide recipes after reading, can be found in shops at minimum difficulty 44%
-Hypocrete Oath now also provides recipes for rough sulphurite, 40mm acid grenade, and acid grenade

Changed:
-IRA Night Assault Helmet is now locked behind a recipe

Fixed:
-HP-N Bullet now properly heal the hit target

Update: 2 Sep, 2024 @ 3:24am

Added:
The Omnicodex along with its recipe and the talent it provides

Changed:
Unrestricted Submarine Warfare and Home Renovation's tinkering now provide more distinct effects to make them stand out more from each other
A few buffs from talents are now hidden from affliction list to reduce clutter, mostly buffs that don't affect combat for now

Personal Transceiver now can also be used as a mineral scanner

Fixed:
Various things not behaving as intended, I totally forgot what exactly after going to sleep so this will have to do

Update: 31 Aug, 2024 @ 2:11pm

Fixed:
all huds not displaying as they accidentally had 0 range

Update: 31 Aug, 2024 @ 8:30am

Added :
Compatibility with AnimEuropa, this should by extension make it compatible with a broader spectrum of mods

Update: 29 Aug, 2024 @ 7:08am

Fixed:
-More invisible icons
-Shelf recipe not being actually given

Update: 29 Aug, 2024 @ 5:58am

Fixed:
-IRN MultiTool is no longer invisible

Update: 25 Aug, 2024 @ 2:59am

-Changes:
IRN Medical Officer :
- Abyssal Rigging: Now also gives the recipe for Genome Fraction Modernization
IRN Engineer :
- Technology: Now provides recipes for IRA knife and Heavy Wrench
- Hands On Approach: No longer provides recipe for Heavy Wrench but provides recipe for IRN Multi-Tool
IRN Rifleman :
- Basic Rifleman Training: Now gives 50XP on kill, doubled if killing a human, no longer provides melee damage
IRN Admiral :
- Advanced Logistics: Now provides Crate Holder recipe instead of hiring cost reduction
Misc: Most items that did not have a skill requirement for crafting now have a skill requirement

-Added:
IRN Rifleman :
- Difficulty Tweak : Apply 5 incremental stun on melee hit, +25% melee damage
- To Overcome Crisis : Remain fully counscious when in critical state. Heal up to 10 damage every 30 seconds
IRN Admiral :
- To Overcome Crisis : Provides recipes for revolver, rifle, and HP-N Bullet. Reduces hiring cost of medics and security by 10%

-Removed :
Medical bunny ears and medical headdress as I have found a better way to do what was intended