Team Fortress 2

Team Fortress 2

ctf_2fort new passages 2 + sfm version
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Update: 29 Dec, 2024 @ 7:04am

Update: 7 Dec, 2024 @ 8:31am

-Partially covered the RED roof slits with mesh to make spawncamping more difficult.
-Added a new door to the RED roof.
-Small visual fixes.
-Added possible to get into the skybox area.

Update: 5 Dec, 2024 @ 11:29am

-Added exits to the RED and BLU roofs
-Simplified access to the RED roof from the yard
-Fixed missing decals
-Visibility fixes and optimization on roofs

-New and better shadow rendering (you may notice a new and better blackout of the bridge from inside)

Update: 16 Nov, 2024 @ 10:51am

nav fix

Update: 12 Nov, 2024 @ 9:09am

-Roofs of Red and Blue bases can now be visited, level boundaries on the roof have been changed.
-Added a visitable building in the blue courtyard.
-Small visual fixes.
-Fix dx8 cubemaps.

Update: 4 Nov, 2024 @ 8:23am

-Updated server ip (by ramirex): connect 91.121.209.48:27053

-Many minor visual fixes.
-Multiple map collision fixes.
-Hopefully fixed broken reflections on some video cards (reported by ulsap, Telejaba and HUMIDIOUS)
-Doors to the right of the main entrance to fortresses now only open from the inside.

Update: 25 Oct, 2023 @ 11:12am

-Added nav file.

Update: 25 Oct, 2023 @ 10:47am

-In the description added ip server with this map: connect 91.121.209.48:27018
-Fixed visual artifacts of doors in the sewers.
-The RED room underneath the steps has been changed (last screenshot).
-The room in the yard of the BLU is now lockable, similar to the garage in the RED.
-The small first aid kits in the RED and BLU courtyards have been moved to other locations.
-Added small first aid kit and ammo in the BLUe's courtyard.
-Fixed too loud movement sound in ventilation.
-Fixed shadows of static objects.
-Closed possible areas of inaccessible intelligence in the area of the big pipe.
-Fixed collision above the right BLU entrance near the train.
-Dust particles returned from zero coordinates to their places.
-Water fixes on dx8.
-Optimization of the number of sewer tunnel brush.
-Minor visual fixes for gaps in the map.
-Cow now moo once per hit.

Update: 31 Jul, 2023 @ 5:27am

-Fixed props collision (thanks to hatlammi)

Update: 9 Mar, 2023 @ 9:58am

-Added link to SFM version of the map.
-Added support for bots (nav mesh).
-Expanded some narrow passages.
-Added a ban on buildings in narrow passages and doors.
-Doors that opened on the button now open themselves. Their appearance has been changed.
-Removed gaps on some surfaces.
-Fixed excessive gloss of water.