Total War: WARHAMMER III

Total War: WARHAMMER III

Savage Hunters: The Tribe of the Wolf
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Update: 23 Feb, 2024 @ 5:31am

Update: 2 Feb, 2024 @ 9:14am

-Fixed the missing Winds of Magic bar on the side of Wolftribe horde armies.

Update: 25 Jan, 2024 @ 10:21pm

Update: 25 Jan, 2024 @ 10:45am

-Basic Encamp stance replaced with "Norscan Hunting Camp," essentially restoring the missing Raiding Camp effects to the horde encampment stance for Rafford and Packlords.

Update: 19 Jan, 2024 @ 7:19pm

-Fixed a broken frontend script that sometimes caused crashes.
-In the Old World Campaign, Rafford now starts with the Wolves of Naglfari already in his army to help him deal with his war against Archaon.

Update: 21 Nov, 2023 @ 2:18pm

-Added compatibility with ChaosRobie's The Old World campaign.

Update: 2 Nov, 2023 @ 10:10am

-Added the Tribe of the Wolf to the all_vanilla_playable_factions faction set, to hopefully solve the issue of the campaign zoom-in softlocking players out of MP-campaigns.

Update: 4 Oct, 2023 @ 8:12am

-Thanks to Drazhir's help, material and mask errors with the Skin Wolf RoR, the Maws of Savagery have been fixed. By extension, this has also resolved the invisible Skin Wolf Packlord variant.

Update: 30 Sep, 2023 @ 12:07pm

-Removed redundant frontend script to resolve an issue where the Tribe of the Wolf wasn't displaying as a major faction.

Update: 5 Sep, 2023 @ 11:29am

-Updated for 4.0.1, with various animation sets corrected and character skill sets formatted to match current patch standards.