Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Perhaps in the future, once I've released and fully polished the Hung to the point that I am satisfied with them, I'll return and update this mod as it is a standalone version different from the canon-friendly ToTN version. But I can't make any promises, as I just don't have the time nor motivation to do so right now. Likely, in the distant future when CA stops updating WH3 (and modders won't need to consistently update mods countless times), I'll do one final restorative update so that players can enjoy it in perpetuity.
I may or may not update this mod once the Hung mod (my current project) is released. To be honest though, since the Tribes of the North mod presents a more polished and balanced version of this faction alongside many other factions, I have a lot less motivation to do so, as it feels redundant.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874708958
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2875501271
(you need both mods + mixu´s unlocker, at the time)
So after completing a monster hunt the fucker just dies 60 seconds into combat. 0/10 wouldn't recruit again
I'd love to see more unique Norscan factions, btw. This one has some Space Wolf vibes, if you pardon the crossover heresy.
Speaking of Space Wolf-esque fantasy factions, there's one Norscan tribe that'd be cool to see. That's the Icefangs, led by Drenok Johansen. It'd be an anti-Chaos Norscan tribe as Drenok turned on chaos after his father, Johan, was possessed by a demon. There' s a lot of fodder there for content. Part would be killing the demon possessed father in Lustria, If no one else beats me to it, I might have to do it myself. Ugh. Free time. Need free time.
Anyways, fun mod. Yeah, monster hunting is bugged. I think it is just the game itself, not the mod.
Can't remember if I've asked this before; would you consider adjusting the Skinchanger talent to also add the Rage passive to the skinwolf form? Right now, several of his personal talents add things that are redundant to the standard skin wolf package; applying some standard Norscan stuff to the wolf form would be a thematic way of showing his mastery of his dual nature without increasing his combat power by that much.
After first Monster Hunt is completed, it seems to stay "in progress", and i cant go on to the next one.
mabye add a small bit of horde growth to the swelling of doom skill in the blue line? and a set bonus could be fun for Raffords items?