Total War: WARHAMMER III

Total War: WARHAMMER III

[Empire] Reiksguard Foot Knight Pack and Garrison For Vanilla (with unit cap and Reiksfort)
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Update: 2 May, 2024 @ 10:31am

Update 5.1.3

- Fixed a bug which the halberd variant is not getting expert charge defence from the technology "improved heavy weapon"

Update: 1 May, 2024 @ 7:03am

Update 5.1.2

- The three units now get buffed by the lord skill "Strength of Hardship" just like Greatswords and other infantry units (making them even more OP under Franz)

Update: 1 May, 2024 @ 5:23am

Update 5.1.1

1. Halberd variant recruitment also moved to level 3

2. Slightly reduced and changed the composition of Castle Reik garrison

Update: 1 May, 2024 @ 2:54am

Update 5.1

- Updated mod table to v5.0 format

- Enabled allied recruitment of the 3 units (which is not the original intend of the mod, but even Reiksguard can be recruited by allies anyway)

- Reiksguard Foot (sword and shield) recruitment now starts at level 3 and gives +3 cap. +5 cap at level 4

- Stat buff for base and halberd variants:


1. Sword and shield

Melee attack: 32 --> 34


2. Halberd

Melee attack: 30 --> 32
Melee defence: 44 --> 48

- Bug fixed - removed building requirement for unit recruitment

Update: 1 Sep, 2023 @ 7:52am

Update 5

- Updated several tables to new format

- Updated unit mp cap name

Update: 8 Aug, 2023 @ 9:28am

Update 4

- Applied unit card filter

Update: 6 Aug, 2023 @ 11:41am

Update 3

- Updated unit cards

Update: 27 Jun, 2023 @ 12:28am

Update 2

- +5 missile block chance for shield variant (was using cavalry block chance)

- -4 melee defence for greatsword (greatsword units should have lower defence than attack)

Update: 21 Apr, 2023 @ 12:23am

Update 1

- Updated missing attribute group/ability for 3.0

Update: 14 Mar, 2023 @ 1:56am