Torchlight II

Torchlight II

Electrical Engineer (v.159)
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Update: 10 Jan, 2015 @ 10:23pm

Published v.364

Forcefield redesign:
Magnetic Field:
Now absorbs 100% of you HP.
Reflects missiles.
Missle reflect chance increased with charge consumption.
Missile reflect and absorb shield last 30 seconds, but the absorb will go away once it has
absorbed dmg equal to your HP.

Current Mirror redesign:
Amplifier:
Requires a cannon.
Grants passive slow resist.
Grants ranged damage buff, chance to blind and stun at higher levels.
Electron Gun:
Mana cost increased to try and prevent endless spamming.

Update: 8 Jan, 2015 @ 6:53pm

Published v.325

Reactance System
Proc now grants damage reflect equal to 10 times your shield's armor rating
Proc no longer grants additional armor

Update: 5 Jan, 2015 @ 6:49pm

Published v.313

Reactance System redesigned:
Requires a shield equiped.
Grants passive resist all (approximately 200% of shield armor).
Proc doubles the effect and grants knockback resist.
Proc chance increased (maxes out at 75%).

Heal Bot
Rank 10 damage buff now has particle effect.

Ionize
Player particle effect improved.

Update: 1 Jan, 2015 @ 3:41pm

Published v.265

Bots:
Bot damage has been rebalanced. Bot dmg should now be in line with what the skills say the dmg
should be.

Heal Bot:
Heal ammount rebalanced.
HoT time reduced to 1 second.

Nanobots:
Heal ammount rebalanced.
HoT time reduced to 1.5 second.

Sword & Board:
Negative Feedback:
Knockback now nearly equal to round house kick to the face from Chuck Norris.
Cooldown added (5 seconds).
Damage reduced to 20x, 30x, 40x, 50x shield armor.
Stun chance reduced.
Attack Speed Reduction reduced (now maxes out at 33%).

Update: 28 Dec, 2014 @ 9:39pm

Published v.231

Ionize:
Rebalanced.
Will now properly work with any attack (skill or basic strikes, ranged or melee).

Update: 28 Dec, 2014 @ 8:11pm

Published v.226

Bots:
Exterminate:
Their insanity has taken over, they are now much more agressive.
Particle effects updated.

Update: 28 Dec, 2014 @ 12:30pm

Published v.221

Passive:
Actuator System:
Charge building rebalanced ( lvl 1 now generates 1 charge in approximately 80 seconds
and lvl 15 generates 1 charge in approximately 21 seconds).

Update: 28 Dec, 2014 @ 11:51am

Published v.213

New:
EMP Grenade

Update: 28 Dec, 2014 @ 12:02am

Published v.206

Defense:
Reactance:
Nerfed to 300% + 150
AoE:
Ampacity:
Cool down reduced to 10 seconds

Update: 28 Dec, 2014 @ 12:01am

Published v.205

Pets:
Heal Bot:
Defense buff change to damage.
Exterminate:
Particle effects updated.
Damage slightly nerfed, but you may now summon 3.
Bots are now more aggressive.
Tinker Tank:
Now summons 3 tanks.
Ranged:
Electron Gun:
Particle effects updated.
Defense:
Forcefield:
Buffed.
Melee:
Arc Generator:
Sound effects updated (to be less annoying while spamming... hopefully)