Barotrauma

Barotrauma

Rob's Juggernaut Weaponry
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Update: 24 Apr, 2023 @ 1:16am

Changed:
Plasma beam Emitter no longer requires charging, it now overheats if shot continuosly and has a chance of cousing radiation sickness/burns if used with low weapons skill.

Eradicator machine gun doesn't slow the wielder as much.

Update: 22 Apr, 2023 @ 11:38am

Eradicator machine gun jams up slower but it cools a bit slower too (speed at which it's temperature meter is passively increasing itself)

Update: 22 Apr, 2023 @ 11:12am

some minor fixes

Update: 22 Apr, 2023 @ 10:37am

All items can now be stored in various containers (usually in weapon or security cabinets, no idea how i missed this big issue) besides the juggernaut exosuit. They can now also be found rarely in wrecked weapon/security cabinets in wrecks.

Update: 22 Apr, 2023 @ 7:05am

Rebalanced the weapons to be "theoretically" more in line with vanilla weapons.

Renamed the minigun magazine to Minigun Drum Magazine.

To do:
Make the plasma beam emitter overheat when fired continously and remove the need for charging in charging docks.

Update: 20 Apr, 2023 @ 11:47am

Eradicator machine gun now shakes the screen and has some recoil to it, changed damage values/penetration of most guns (deringer slightly weaker, eradicator slightly weaker, minigun slightly stronger, plasma beam emitter slightly weaker)

Update: 19 Apr, 2023 @ 11:02am

Added:
Tactical Headset - Long range headset allowing for transmisions on much larger distances (twice as far as the current highest headset range). Comes with an auto-injection system of whatever is inserted into it in dire situations.

Update: 19 Apr, 2023 @ 8:06am

Minigun no longer does any burn damage (no idea why I left that) and deals slightly less damage, 13 bleeding and 17 gunshot wounds are the current stats.

Update: 18 Apr, 2023 @ 10:44am

Quite a bit of changes,

Added:
Eradicator Machine Gun - Huge machine gun that shreds through anything, that being the wall or the enemy. Weights a lot and due to it's massive size can only be stored on the back (similarly to vanilla hmg). Due to the caliber of its bullets, it often overheats making it likely to jam. It's a much cheaper but worse alternative to the Heavy Minigun.

Comes with custom particle effects and jam sounds!

Fixed:
Spelling error in the Protective Gas Mask

Changed:
Heavy Minigun deals a bit more bleeding and gunshot wounds.

PS: Eradicator ammo and be rarely found in wrecks.

Update: 17 Apr, 2023 @ 6:18am

Some items are now rarer to be sold at outposts, IR backpack especially.