Conquest of Elysium 5

Conquest of Elysium 5

Conquest of Elysium 5 Large Overhaul
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Update: 22 Oct, 2023 @ 2:23pm

Typo fix

Update: 22 Oct, 2023 @ 12:34pm

Small update to fix some typos and a few additions..\

Hoburgs/Hobmarks

Hoburg Manufactory + Markgraf Slaughterhouse are now limited to 1 built per player instead of 1 built on Elysium.

Markgraf Slaughterhouse can now Iron Graft Flesh Golems as a recruitment option and will periodically produce hoburg corpses.

Illusionist -

Gremlin's Sabotage can now target Hoburg War Zeppelins

Update: 21 Oct, 2023 @ 6:06pm

Content update!

Several existing units have been updated with new custom sprites created by modder, Juz!

Warlock

Raise Volcano ritual has been modified. The Volcano terrain created is no longer a portal to the Plane of Fire, instead the Warlock now learns 2 Rituals to teleport to and from the Plane of Fire using Volcanoes. This way you will not need to constantly battle neutral fire elementals for control of your volcano.

Necromancer

A new rare mercenary recruitment, "Harvestmen". Infantry wielding magic scythes that reanimate victims.

Demonologist

A new rare commander recruitment, "Daemonic Altar". A level 1 caster with enhanced HP and armor. Knows 1 unique ritual cast at Temples, "Summon Infernal Preacher". A new stationary caster guardian that spawns Sinners.

Burgmeister

New "Eagle Rider" unit exclusive to the "Garden Lord" promotion path. Flying cavalry archers.

New "Sky Explorer" floating scout. A hot air balloon that can move independently of a leader.

New "Hoburg War Zeppelin" an upgrade for the Sky Explorer exclusive to the Hoburg Manufactory that promotes the scout balloon into a war machine with powerful siege bombs and crossbow attacks. Be careful, it explodes on death!

Farm Animal Summoning ritual is removed.

Enchanter

Sculpt Terracotta Warrior and Enliven Statues rituals have been reworked. Both now have a 100% chance to destroy terrain and movement cost is increased to 6, but instead of summoning a single unit, it now summons a randomized roll. Terracotta Warrior has also been moved to level 2 rituals.

General

Most front line commanders now take a rear position in larger armies to reduce the chance of death in trivial battles.


Update: 15 Oct, 2023 @ 1:35pm

Smallish update -

Voice of El -

Divine Stronghold has been re-balanced to better fit its role compared to other end game forts.

Gold cost reduced by 300, Added a 100 Relic cost.

The Stronghold is no longer a level 3 library.

Angelic Crusader recruit cost reduced to 200 from 250.

High Cultist

Vision of the Dreamer spawn chance slightly increased

Markgraf

Slaughterhouse free spawn chance slightly increased.

Scourge Lord/All

All variants of giant ants now have a "dart" acid projectile instead of a beam. This way neutral ants aren't quite the terror, but friendly ants aren't as much of a liability.

Update: 30 Jul, 2023 @ 7:52pm

Some new content for a few classes

Baron

Ranger Captain enables gathering of weed resource and has 2 rituals that spend it.

Herbal Poisons - Promotes Rangers to Hemlock Rangers that have poison bows.

Herbal Medicine - Heals a battle affliction.

Rangers no longer have acute senses to ensure scouts remain useful.

Cloud Lord

Eagle Guard -1 armor but also -40 gold cost.

High Cultist

Unbegotten Source now has 100% control rate and is no longer affected by missing eyes/blindness afflictions.

Pale Ones

Sealed Chamber now has 1 gem income of all 4 types and the activated ability has been replaced with a Pale Ones specific ritual.

"Break the Seal" Level 3 ritual castable at the Sealed Chamber that far summons a Doom Horror to Elysium. Destroys the chamber and kills the caster in the process.

Witch

Will now uncommonly receive mercenary offers for Winged Monkeys

General

Event that adds Labyrinth with Oakbane Axe now triggers at game start regardless of whether there's an existing labyrinth.

Update: 25 Jul, 2023 @ 6:41pm

Minor update. Starspawn's Doom Horror ritual is learned for free at level 3.

Update: 23 Jul, 2023 @ 5:59pm

Large Content Update

Demonologist

Demonologist now has "Demon Commander" summons that rarely appear within all summoning rituals. Demon commanders are leaders and have an alternate version of their summoning ritual that is locked at a 150% cost but with no chance of failure.

Summon Imps - Greater Imp

Summon Demon - Demon Commander

Summon Greater Demon - Infernal Noble

Summon Horde/Summon Lieutenant - Legion Commander

Necromancer

"Pierce the Veil of Death" ritual is removed

Reaper has been slightly nerfed, now capable of receiving battle afflictions and life drain attack -5 damage.

Necromancer + Markgraf + Raksharaja

"No Heal" undead now heal on "haunted terrains" such as graveyards, old battlefields, haunted capital/city, shadow woods, old castle ruins, Markgraf's Slaughterhouse etc.

Necromancer + Markgraf

Dread Husk "Tides of the Dead" ritual no longer costs hands.

Burgmeister

Clockwork units now heal on the Hoburg Manufactory

Enchanter

Prospector has a new ritual, "Heartcraft" which consumes a gem deposit to create a Golem Heart item.

Animated Armor/Ballista now heal at forge locations.

Barbarian

"Pierce the Veil of Death" ritual is removed

Warlock

Air/Earth/Fire Warlocks now have a ritual to travel to their associated plane.

Air can travel to Plane of Air from the Sky

Earth can travel to Plane of Earth from Agartha

Fire can create 1 Volcano per game that is a permanent portal to Plane of Fire

Aboleths were kind of the lame duck of Conflux summons and have been buffed. They now spawn new, "Abolette" tiny-melee units over time.

Pale Ones

New commander recruitment, "Agarthan Architect" Level 1 Geomancy casters that can create Pale One Lairs, Cave Temples, level 1 statue summons, and can tunnel.

Pale One Lair ritual removed for other Pale One ritual users

High Cultist

Necronomicon ritual library requirement reduced from 3 to 2, but now can summon non-unique monsters just like Call Outer God.

Doom now only costs movement instead of Sacrifices.

Star Spawn no longer learns Eldritch Tome, Necronomicon, Doom.

Star Spawn new level 3 ritual "Summon Doom Horror". 500 Sacrifices, requires level 3 library, and only 1 cast per game, but summons at range an incredibly powerful doom horror.

New summon for "Call Outer God/Necronomicon" the, "Unbegotten Source". A frontline slow non-leader melee unit that summons weak "spawn" units in combat and over time on the map.

Bakemono

Dragon Emperor now summons with and enables recruitment of new "Dragon Blooded" human naginata infantry and archers.

Baron

New ritual "Hire Privateers" summons a pirate captain leader + pirates and 1 ship for 300 Gold. Requires a port.

Dwarf Queen

Dwarf Commander recruitment is now offered uncommonly instead of being available always.

This *might" make the AI less insufferable when they play this faction.

General

Event that adds 1 Castle at game start if one does not exist has 6 additional longbowmen to guard it.

Update: 15 Jul, 2023 @ 2:21pm

Small tweak to the Goblin King ritual for Troll King. Name is changed to "Goblin Khan" and starts with level 1 hedge magic instead of Scepter of the Goblin King magic item. This is to get around multiple copies of the Goblin King scepter being created if the unit is killed and is re summoned.

Update: 12 Jul, 2023 @ 9:41pm

Minor fix, some new content for Priest King and a large balance pass over most content.

General

Rituals that require level 2 libraries will now also work at level 3 libraries

Barbarian

Cost of Mastery rituals reduced by 50% for Spirit Guides.

Pale Ones

Cost of Mastery rituals reduced by 40%

Burgmeister

Cost of Burgmeister promotion paths reduced from 150 Weed/100 Gems to 100 Weed/75 Gems.

Warlock

Cost of Conflux Mastery reduced by 20, cost of conflux amalgamation summoning reduced by 10.

High Priest

Monuments summoned by Sacrifice for the Teotl and City for the Teotl now have spells and units spawned based on the type of priest that cast the ritual.

Troll King

Contact Lizard King price reduced from 500 to 300.

Dwarf Queen

Dvalin summon is now unique globally instead of per player.

Dwarf Sappers now only gain tunnel ability on promotion to Storm Sapper/Ground Shatter Sapper

Voice of El

Cost of Divine Stronghold reduced from 500 Gold, 200 Iron, 200 Relics to 500 Gold, 100 Iron.

Dryad Queen

Cost of Mastery rituals reduced by 25%

Scourge Lord

Ammit Dark Magic spellcasting raised from level 2 to 3.

Kobold King

Kobold Sorcerers no longer have access to Ritual of Mastery. Kobold Prophets have a free level 3 ritual that promotes a Kobold Sorcerer to a Kobold King for 200 Gems. Each player can only own 1 Kobold King at one time.

Maharaja

Dvarapala Warrior Wards spellcasting reduced to level 1 from level 2. In Guardian form this is still level 2.

Raksharaja

Bhuta Upwelling slightly reduced # of units summoned.

Update: 8 Jul, 2023 @ 2:16pm

General

Fixed all instances where new monsters did not have the intended item slots.

Bakemono

Tengu Warriors have been changed to fill a melee role rather than being an armored variant of the Konoha Tengu. Tengu Warriors gain an additional melee attack, airshield 50 and move to front rank but lose ranged winds attack.

High Priest
City of the Teotl ritual now also summons a Monument of Sacrifice to make this more worth the high cost + Old Battlefield requirement.