Barotrauma

Barotrauma

Keep you down
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Update: 13 May, 2023 @ 2:35pm

PUCs has finally been updated to use the new system and now really useful for Hazardous Reactors. Most of it's half life reference shit has been stripped and it's now just a normal diving suit with a focus on radiation protection and fuel rod management.

Diving helmets should no longer spawn in random suits

Update: 13 May, 2023 @ 1:25pm

Wreckers helmet is no longer sold by merchants

Update: 12 May, 2023 @ 4:55pm

Scrapper tree has been updated, Engineers tree will likely be updated within the next few days.

Update: 11 May, 2023 @ 11:22am

Added 2000 more charge to Toothpick battery

Update: 6 May, 2023 @ 3:03pm

Virtuoso talent has been readded to the Addict's Busker tree and correctly adds the secondary talents for instruments.

Update: 2 May, 2023 @ 12:02am

Upgrades for ID Cards to include vanilla tabs wasn't working very well anyway so i've commented out the code as I think it may be the cause of the some inventory issues.

Update: 1 May, 2023 @ 7:29pm

Added a third gun with a lever that toggles between the top gun and the bottom gun, the only source of light for the tail gunner is a large red blinking tail light.

Update: 30 Apr, 2023 @ 7:45pm

Bigger icon

Update: 30 Apr, 2023 @ 6:23pm

Added temporary icon for Addict, added map generation values I had thought were already in, fixed a talent that was adjusted for the previous exp multiplier

Update: 29 Apr, 2023 @ 7:41pm

Picker has been added to the ship roster.
The Picker is a Tier 2 wrecker with a small shuttle named L.A.D
L.A.D can be set to follow a radio tower sticking off the rear ballast tank where it can provide firing coverage of the top half of the ship in the event of hostile wildlife while removing pieces of wrecks.

While the Picker has a somewhat substantial hole in the top defences that can be the end of inexperienced crews, it makes up for it with it's MASSIVE scraping laser mounted to the bottom of the ship. Using a custom capacitor unit built into the back of the ship the laser foregoes traditional pulse laser ammunition to rely purely on it's large capacity of power to cleave off large chunks of rusted wrecks.

Naive crews have attempted to use it's massive laser to cull the creatures of the deep, and while even then the damage may be ineffective(such as against end worms) it's lack of large guns on it's top can make a hit from an abyssal creature put the the crew in a position they'll never be able to recover from.