Kenshi
Better Hydroponics
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Update: 25 Apr, 2023 @ 4:07pm

v1.0.1
Handled the self-replicating Riceweed strain!
Thanks to the user Sarus for pointing out the extremely fast grow time on the T2 Riceweed hydroponics. The gene has since been altered so as not to cause a disruption (and possible target) to the economy and player alike. Hopefully this does not cause a mass famine as a result.

AKA increased the Riceweed T2 growth time from 1 hour to the correct 7.5 hours.

Update: 13 Apr, 2023 @ 11:31pm

v1.0.0
Initial release.
  • Added Cactus and Cotton hydroponic variants and their research unlocks.
  • Realistically adjusted all crop types from harvest, growth, and death times, to output and water consumption.
  • Added 3 tiers for each hydroponic type with relevant research allowing for:
    • Efficient sprinkler design reducing water consumption rate by 25% per tier!
    • Improved thermoregulators increasing time before plants die out by 50% per tier!
    • Engineering advancements resulting in 50% faster harvest and clear speeds per tier!
    • Genetic mutations reducing growth time by 25% and increasing crop output by 100% per tier!
  • Changed the pathing mode for all hydroponic bays so that the AI can path/walk over them when placed on a roof.
  • Crops visually grow in quantity between tiers! Start with a barren hydroponic bay and turn it into lush overflow!
  • Tier 1 (vanilla) hydroponic changes. These values may increase/decrease as you research higher tiers.
  • Hemp:
      Increased water consumption from 5 to 8.
    • Increased death threshold from 0.4 to 0.5.
    • Increased death time from 8 hours to 12.
    • Increased drought death time from 0 hours to 12.
    • Increased growth time from 10 to 12.
    • Reduced harvest rate from 256 to 200.
    • Increased harvest time from 10 to 12.
  • Riceweed:
      Increased water consumption from 10 to 20.
    • Increased death threshold from 0.4 to 0.5.
    • Increased death time from 8 hours to 12.
    • Reduced harvest rate from 256 to 200.
    • Increased output per plant from 3 to 4.
  • Wheatstraw:
      Increased water consumption from 5 to 8.
    • Increased death threshold from 0.4 to 0.5.
    • Increased death time from 8 hours to 12.
    • Increased output per plant from 2 to 3.
  • Greenfruit:
      Increased water consumption from 5 to 12.
    • Increased death threshold from 0.4 to 0.5.
    • Increased death time from 8 hours to 12.
    • Increased drought death time from 4 hours to 24.
    • Increased growth time from 15 to 16.
  • Research Changes:
    • Hydroponic research now repeats up to 3 times, 1 for each tier.
    • Costs are 1/2/3 Ancient Science Book and 6 hours researching per tier.
    • Each tier researched will unlock the relevant building upgrade.
  • Hydroponics:
    • Added 2x Engineering Research to the research cost.
  • Renamed all mentions of "Vegetable" to "Greenfruit" to lessen confusion surrounding the mysterious non-fruit.