Barotrauma

Barotrauma

aEquipment
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Update: 11 Nov, 2024 @ 9:56am

- Added a new Disembark Perks for PvP/Mission mode.
- Buffed Industrial Mech Suit defense heavily: Main damage resistances buffed from 50% to 70% (Still just shy of exosuit), stun buffed from 30% to 75%, burn from 70% to 90%, husk infection from 50% chance to avoid to 90%.

Update: 22 Oct, 2024 @ 9:09am

- Removed now unused safety visor item, I only left it before as a backup to allow existing campaigns to have it spawn the new Safety Helmet item, but I think its been long enough to remove this now.
- Precision Welder resprited courtesy of Dilopho-Mos!.
- Removed pointless Inventory Sprite version of the precision welder (It was just the same sprite scaled down, not tilted 45 degrees or anything.)

Update: 10 Sep, 2024 @ 3:28am

- First Aid Kit no longer provides + 15 medical, but rather 20% more healing power.
- Fixed a minor typo on Safety Helmet
- Safety Helmet is no longer sold in merchants.

Update: 3 Sep, 2024 @ 10:48am

- Reworked Hard Hat and Safety Visor into one item named the "Safety Helmet" which is only unlocked by mechanic's with the Safety First talent now, the helmet now competes with regular ballistic helmets by providing a small boost to repair speed at the cost of significantly lower protection than said helmet. (Existing safety visors will be turned into the Safety Helmets when you next load your save, if you crave the old versions, they can be found in the cut content mod but are under different identifiers for compatibility reasons, so you will have to recraft them.)
- Portable Mining Drill now mines ores twice as fast.

Many Sprite Edits
- Edited Industrial Mech Suit sprite.
- Compltetely redid the helmet for Cargo Diving Suit as well as edits to the rest of the suit sprite.
- Minor shading edit to Requiem For Believers on the "tentacles".
- Edited the Surgeon's Coat sprite and as well as a slight edit to inventory icon.
- Improved shading on the Medical Helmet.
- Improved shading on First Aid Kit.

Update: 1 Jul, 2024 @ 3:45am

- Slowed down the speed at which balloons rise in water considerably.
- Added a deconstruction recipe to requiem for believers.

Update: 18 Jun, 2024 @ 11:15am

- Removed Ammo Box Carrier and Railgun Shell Carrier and put them into the cut content mod, you can now dual wield both types of ammo and frankly the only reason these items existed was because you couldn't, but just in case anyone wants them so they can carry 3 at a time, they can be found in that cut content mod.

Update: 7 May, 2024 @ 8:19am

- Clown Diving Suit, Cargo Diving suit and Industrial Diving suit now all use the relevant animations, due to this I had to modify their speeds to account for changes as well. (Cargo suit is same speed as an abyss suit while industrial mech suit is 10% faster than an exosuit)

Update: 24 Apr, 2024 @ 8:25am

- Added Portable Destiller to the captain's "Drunken Sailor" talent.
- Added Battery Power Pack to the Engineer's "Better than new" talent.
- Europan Survival Guide nerfed to now raise skills to 40 instead of 50.
- Reduced portable mining drills stun from 1.0 to 0.5.
- Nav Terminal PDA now produces a faint green light while held.
- Heavy welder burn damage buffed from 4 to 10, its still not a viable weapon, dont get any ideas.
- Cargo Diving Suit protection values generally reduced to match new diving suit values, clown diving suit and industrial mech suit left as is, as clown suit was already created low in preparation. The exosuit in this update got buffed, so mechsuit is just being left the same and not nerfed like other diving suits.
- Diving Suit depth values adjusted to match new vanilla values, 5750 where it was 6000 before, and 6650 where it was 10,000 before.
- Added Skill Requirement Hints to the blueprints, so its easier to see the required skill amount compared to your skill.

Update: 7 Mar, 2024 @ 12:37pm

- Added Heavy Welder as a blueprint item.
- Added Clown Diving Suit as a blueprint item, it can also be purchased from clown merchants if you have high enough reputation.
- Removed Cardboard Clown and put into cut content mod, its quite heavy on space while being completely replaced in utlity by the Pack of Balloons. Goodbye funny clown man, gods speed my child.
- Increased movement speed in Industrial Suit from 0.6, to 0.65.
- Portable Mining Drill is no longer exclusive to containing ores and can contain any items. I've heard that we will be able to increase mining speed for tools in a new barotrauma update, so that will be added as a buff to this poor item when possible.
- Buffed Military Scooter stack size from 2 to 4.
- Lag caused by balloon spam has been drastically reduced to a non issue state unless you are going for a record with a huge player team.
- Finally converted negative and positive buzzer's audio files to mono, which means they will now have volume reduced over distance rather than 1:1 volume until you are out of range where it would cut out instantly.
- Additionally changed those two buzzer's to have double the range (10 meters now) and made them play at 100% volume whereas they were 50% before.
- Fixed wall light not needing a screwdriver to wire it, which led to other issues with interacting with it.
- Adjusted hold pos for nav terminal PDA.
- Improved Medical Helmet sprite shading and fixed its sourcerect as beforehand it was clipping off early.
- Minor adjustments to some other sprites.
- Removed unneeeded sprites and scaled down a needlessly large inventory sprite to reduce space.

Lots of files were moved around and edited between the two versions here, so its possible I missed something, on the off chance someone is reading here because I broke something in the update, lemme know.

Update: 23 Feb, 2024 @ 1:20pm

- Removed an unused sprite.