Crusader Kings III

Crusader Kings III

Search & Trade Artifacts
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Update: 28 Jun @ 8:39am

Updated thumbnail image, no other changes

Update: 28 Jun @ 8:17am

Update: 20 Jun @ 11:29pm

Version 0.14.2

Balance
  • Enabled characters commanding armies to trade artifacts with the smallest possible range.
  • Enabled craftsmen in nomad settlements that have the Barter Stalls domicile building, or are capitals of kingdoms or empires, since they usually have low development and no other buildings.

Update: 17 May @ 3:42am

Version 0.14.1

Interactions
  • Increased artifact trading ranges slightly across the board.

Compatibility
  • Adapted to CK3 1.16.2

Update: 17 May @ 3:39am

Update: 1 May @ 1:22pm

Version 0.14.0

Interactions
  • Reduced artifact trading ranges across the board, and reduced them even further for traveling characters. Characters in armies are no longer able to trade artifacts at all.
  • Removed Same and Neighboring Realms setting from the Valid Buyers or Sellers game rule.

Compatibility
  • Adapted to CK3 1.16.0.1

Update: 13 Mar @ 1:47pm

Version 0.13.0

Compatibility
  • Adapted to CK3 1.15.0

Update: 1 Dec, 2024 @ 12:33am

Version 0.12.2

Character Interactions
  • The AI will now properly evaluate Journal artifacts for buying and selling.

UI Improvements
  • It is now possible to filter only Journal and non-Journal artifacts.
  • Journal artifacts will now be properly sorted when sorting artifacts by type in the UI.

Update: 30 Nov, 2024 @ 6:54am

Version 0.12.1

Events
  • No artifacts will be randomly destroyed when an artifacts is sold by a craftsman.

Bug Fixes
  • Removed house claims from buyer and seller when an artifact is sold.
  • Suppressed "artifact lost" notifications when an artifact is sold.

Compatibility
  • Added support for other holding types in main square event for use in compatibility mods.

Miscellaneous
  • Extracted common Visit Holding decision code as library mod.

Update: 4 Nov, 2024 @ 12:46pm

Version 0.12.0

Compatibility
  • Adapted to CK3 1.14.0.1