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And please, write in English here. I am deleting comments that I don't understand.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
Gotta mention that I appreciate all your mods.
Note that while you are traveling, your range is much smaller, and centered on your character, rather than your capital.
As for "looking for specific artifacts" - if you mean search by name, this unfortunately also can't be done in a mod, it's simply not supported for anything in the game, not just artifacts. All searching by name you see in the game is hardcoded and not moddable.
Offering more money could be done in theory, but would considerably complicate both the UI and the acceptance logic. I considered it at one point but gave it up.
Also, it'd be nice if you could offer more money to increase the chance of acceptance.
@hdtomo What exactly do you mean by "better search functions"?
Otherwise great.
So feature request, is another filter on the dynasty of the owner of the artifact for the artifact finder possible?
I want to search for artifacts that doesn't belong to my dynasty yet.
When you use "Buy Artifact", you only see artifacts you can actually buy, which is a subset of all artifacts (and usually a rather small one). To see all artifacts in the game, you should use the "Artifact Finder" and make sure all filters are set to "All".
What I meant was, the number of people holding artifacts should always be lesser than the total number of artifacts, due to the one to many relationship.
But when I filter within diplo range, there's more characters holding artifacts - 1487
than the number of artifacts the mod can find - 812
So the mod is definitely missing artifacts when filtering for them.
Any modifiers added by mods will not be taken into account. This includes old vanilla modifiers that have been removed. I am sorry, but there is no way I can overcome these limitations.