Fraymakers

Fraymakers

GunMon
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Update: 22 Jul, 2023 @ 7:39pm

1.8.0

Patch Notes:

-Updated Up Tilt animation
-Up Air is now just up kick
-Adjusted Hitbox Stats of Up Special
-Adjusted Up Special animation
-Removed Gimmick (Recoil Regeneration)
-Removed Down Taunt

Update: 15 Jul, 2023 @ 9:16pm

1.7.2

Patch Notes:

-Dash Attack stops slightly more suddenly
-Added new palette swaps (Blue Blur, Eggster)

Update: 9 Jul, 2023 @ 2:02pm

1.7.1

Patch Notes:

-Adjusted AI (now spams dtilt/dair rather than dspecial when it attempts to follow you offstage. Trust me, the default AI is still worse)
-Reduced Up Special life drain by 2

Update: 6 Jul, 2023 @ 8:18am

1.7.0

Patch Notes:

-Changed Down Tilt (now crouching shove)
-Slide moved to Dash Attack
-Dash Attack shortened
-Side Special now skips to frame 47 rather than frame 35 when whiffed
-Aerial Side Special faster horizontally, removed vertical momentum and gravity
-Side Special initial hit launch angle adjusted
-SFX & VFX added to Side Special
-Side Special can be cancelled on whiff
-Adjusted Palette Swaps (Moss, Scarecrow)

Update: 16 Jun, 2023 @ 1:29pm

1.6.0

Patch Notes:

-Adjusted Up Tilt (Launch comes out faster, removed weak hit)
-Adjusted Up Aerial (Punch comes out faster, followed by upward kick)
-Changed Up Throw (Now two upward punches rather than just a throw)
-Adjusted Down Throw Animation
-Added New Attack (Jab Special)
-Changed Ledge Attack (Now swing of arms rather than slide, quicker in general)
-Aerial Down Special no longer halts horizontal momentum
-Airdashes no longer end in pratfall (unless you whiff)
-If self-burn is active, strong attacks now skip the charge
-Strong Attacks knockout earlier regardless of self-burn

Update: 2 Jun, 2023 @ 12:40pm

1.5.1

Patch Notes:

-Added Initial Jump Speeds to match base roster

Update: 23 May, 2023 @ 11:23am

1.5.0 (A.K.A. the "I'm finally logging the changes I make while I'm making them" Patch)

Patch Notes:

-New Gimmick (Recoil Regeneration): When using down emote, GunMon can create a pellet and eat it to regenerate at most 8 damage from the damage he's dealt to himself per individual pellet. Just beware that you don't take any damage while using this emote, because not only will you be stunned, but the damage you could have healed will be lost forever.
-Added Down Emote
-Adjusted Neutral Emote Animation
-Adjusted Down Tilt Animation
-Adjusted Crash Attack Animation
-Adjusted Down Strong Animation
-Fixed incorrect hurtboxes on Ledge Attack
-Adjusted Ledge Roll Animation
-Adjusted Palette Swap (Emerald)
-Added New Palette Swap (Spritesheet (based off of the color scheme for the spritesheet))

Update: 20 May, 2023 @ 5:35pm

1.4.0

Patch Notes:

-Added New Attack (Mid-air Down Strong (Only works with strong button. Sorry for the inconvenience))
-Adjusted Up Tilt Animation
-Adjusted Down Air Animation
-Adjusted Palette Swaps (Burning, Gold)
-Added New Palette Swap (Emerald)

Update: 15 May, 2023 @ 3:34pm

1.3.2

Patch Notes:

-Down Special now charges to full earlier
-Down Special can now be cancelled into burst earlier
-Revised Down Special Animation
-Up Special recoil damage now scales with charge

Update: 10 May, 2023 @ 4:32pm

1.3.1 (IT'S BEEN SEVENTEEN DAYS)

Patch Notes:

-Adjusted timing of Idle Animation (he should bop every half second now)
-Adjusted Up Tilt Animation
-Adjusted Emote Animation