Stellaris

Stellaris

ACOT Corporate Buildings
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Update: 28 Feb, 2024 @ 9:20pm

* Mark as 3.11 compatible. No code changes since it doesn't seem like vanilla corporate buildings got any changes at all.

NOTE: At upload time base ACOT is yet to be 3.11 compatible, so don't play with this yet regardless.

Update: 21 Nov, 2023 @ 5:09pm

* Mark as 3.10 compatible

Update: 14 Sep, 2023 @ 5:50pm

* Mark as 3.9 compatible.

* Add Delta+ variants of the Corporate Clinics.

Update: 16 Jul, 2023 @ 5:48pm

Update: 4 Jul, 2023 @ 4:29pm

* Fix corporate embassy not upgradable

Update: 17 May, 2023 @ 6:05pm

* Mark as 3.8 compatible now that the main mod is. No other changes.

Update: 12 May, 2023 @ 11:09pm

* Fix bug preventing some buildings from being upgradeable past Delta tier

NOTE: Not updated to 3.8 yet, until ACOT itself is updated as well. Though I don't expect 3.8 to have any changes that break this mod.

Update: 8 May, 2023 @ 7:26pm

* Some tweaks

* Removed the AOT hard dependency. It should work with only ACOT now, but I haven't fully tested this.

Update: 5 May, 2023 @ 7:39pm

* Fix criminal underground clubs missing icons and belonging to regular megacorps

Update: 1 May, 2023 @ 8:09pm

* Fix executive buildings unlocked prematurely with vanilla tech

* Fix embassy not buildable on non-modded capitals