Arma 3
ADF Re-Cut [Beta]
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Update: 2 Aug, 2023 @ 5:48am

v0.8.1 - EF88 HandAnim Hotfix

Update: 2 Aug, 2023 @ 5:40am

v0.8.0 - Bug squishing and some improvements.
Not a big one with new assets today unfortunately, but we have squished a lot of bugs and made improvcements to some things while we were there.

  • Added C-130 name to Stringtable
  • Updated EF88 to include ADF Re-Cut scopes as rail options
  • Fixed multiple 'not an array' errors
  • Removed additional mentions of M72A6 LAW
  • Hid Jet Pilot class until jet is in mod
  • Added Elcan scope to Minimi pool of scopes
  • Added flipped up Eotech552_3X to arsenal
  • Removed original Kot_Kondor stringtable references and names
  • Updated MRH-90 Taipan with current version of textures
  • Added reload animation for Carl Gustav
  • Added hand animations for EF88 and EF88-GLs
  • Added LJFox's AMCU to replace old in-house version
  • Changed Men (Australian Army) to Men (Army DPCU)
  • Changed Men (AMCU) to Men (Army AMCU)

Please report your bugs on our Discord!

Update: 25 Jul, 2023 @ 3:45am

v0.7.2 - Hotfix

  • Fixed EF88 not having sounds
  • Added ability for ADF Re-Cut sights to be used on the EF88

Update: 28 Jun, 2023 @ 4:38am

v0.7.1 - Hotfix

  • Re-added missing stringtable to faction
  • Removed whitespace at start of "Men (AMCU)"

Update: 24 Jun, 2023 @ 9:11pm

v0.7.0 - Team Wendy Exfil helmets.

  • Added Team Wendy Exfil helmet and variants:
    - Multicam Camo Woodland Cover version
    - AMCU Cover version
    - AMCU No Cover version
    - AMCU Cover and Headset version
    - AMCU No Cover and Headset version
  • Fix glasses.rvmat.
  • Changed PBO and pathing names from 'adfu_opscore_helmets' to 'adfu_helmets'.
    (This has removed the former PBO completely and replaced it with the latter, double check your missions!)
  • Signed new PBO
  • Created AMCU camo for new balaclava as hiddenSelection texture (not implemented yet).

Update: 11 Jun, 2023 @ 4:19am

v0.6.0 - AMCU, Opscore helmets, TBAS!

  • Added first round of AMCU uniforms - battle dress only for now.
  • Added 7 TBAS vests and 2 LPC vests (Note: the models are currently placeholder, and will be replaced with a more wide range of vests in future).
  • Fixed Ballistic Glasses spawning on every unit placed.
  • Added EF88 reload animations.
  • Fixed C-130 CfgPatches error.
  • Fixed 30mm Chaingun on Apache firing 3 rounds simultaneously for the price of 1.
  • Re-wrote Apache 30mm Chaingun, now is more realistic.
  • Fixed landrover array error.
  • Added randomisation of heads when spawning ADF characters (It was only using the default face, nothing else).
  • Fixed characters sometimes speaking non-English languages.
  • Removed M72A6 LAW.

Update: 5 Jun, 2023 @ 1:30am

v0.5.0 - Apache! + vest/backpack fixes.

  • Added the AH-64E Apache Guardian.
  • Fixed EF88-GL texture path typo error.
  • Fixed a lot of display names for gear to better match our naming convention (i.e ADF Ballistic Helmet (DPCU) is now ADF ECH [DPCU]).
  • Fixed some texture issues between vests, where some styles were using the exact same texture.
  • Tweaked the colours of the backpacks to better reflect their names (black is actually black now! Green isn't broccoli-green anymore!)
  • Removed animation for reciprocating charging handle on the EF88 variants.


List of changed/fixed vest textures:
  • ADFU_CarrierHeavy_Green_Digi
  • ADFU_CarrierHeavy_Sand_Digi
  • ADFU_CarrierHeavy_Black_Digi
  • ADFU_CarrierHeavy_Sand_Snake
  • ADFU_CarrierHeavy_Black_Snake

Discuss this update in our Discord![discord.gg]

Update: 2 Jun, 2023 @ 1:53am

v0.4.0 - EF88, C-130, and more!

  • Added early version of EF88, EF88-GL and EF88-C variants.
  • Added C-130 Hercules with both 36 and 37 Sqn liveries.
  • Added ballistic glasses.
  • Added Eden Editor preview images for all units.
  • A couple little fixes for small things
  • Optimised file sizes, removed a lot of unnecessary code.

Update: 20 May, 2023 @ 11:52pm

v0.3.1 Hotfix - Australian Army
Just a quick little hotfix!

  • Changed Brick Leader backpack config to be correct in naming magazines they are using.
  • Gave the LSW Gunner their Minimi back.

Update: 19 May, 2023 @ 10:20pm

v0.3.0 - Faction Rework! New Loadouts + more weapon fixes.

  • Reworked the entire faction:
    - Changed Men (DPCU) to Men (Australian Army).
    - Changed Men (DPDU) to Men (2nd Commandos).
    - Changed Men (Multicam) to Men (SASR).
  • All units have had their loadouts changed to better reflect real life kit.
  • Faction is now ALiVE compatible!
  • Changed driver of Landrover 4x4 to be a rifleman instead of an engineer.
  • Changed ASLAV crew to actually be crewman, split Cavalrymen into their own classname.
  • Created a variant of the basegame HK417 (Note you will need Marksman DLC to use)
  • Created variants of basegame HK416.
  • Updated FN Maximi sounds.
  • Updated FN Minimi sounds.
  • Created new medic backpack variant for Auscam
  • Created a bunch of new hidden variants of Austeyrs and M4s (you'll see them on the new units).
  • De-saturated the DPDU coveralls and Type I Vest worn by helicopter pilots.
  • Added MG Assistant to Army.
  • Added two counter-terrorism units to SASR.
  • Added KHS variant of the SR25.
  • Fixed some medics having grenade launchers.
  • Added first pass of Auscam to MRH-90 Taipan (still WIP)
  • Changed MAG-58 tracers to red on the ASLAV
  • Many more little niggly fixes!

Remember to check your .bikey is correct on your servers.
Discuss this update and have your say on our http://=https://discord.com/invite/sNKr7fwHUr]discord