Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Dynamic Music (TFE)
Showing 1-10 of 10 entries
Update: 25 Jun, 2023 @ 2:00am

1.1.1

- dynamic music is now disabled and enabled via DMDisable and DMEnable functions in the Metropolis Remastered level

Update: 21 Jun, 2023 @ 4:33am

1.1.0

- removed unused files

- removed dynamic music from "The Great Pyramid" and "The Great Pyramid Remastered" levels

- music type on every level set to "transitional"
Note: see Dynamic Music (Base) changelog for more info

Update: 9 Jun, 2023 @ 1:09pm

1.0.3

- fixed dynamic music sometimes not working in the Sand Canyon Remastered and Valley of the Kings Remastered levels
Note: it disables zone controllers, in singleplayer it works pretty much the same way but in multiplayer music changes if 50% or more players are in the corresponding area

- dynamic music is now disabled in the secret area in the Metropolis Remastered level. Dynamic music is enabled again after leaving the secret area

Update: 4 Jun, 2023 @ 4:04am

1.0.2

- fixed Red Canyon
- removed junk files from the Red Canyon music folder

Update: 26 May, 2023 @ 3:05am

1.0.1

- added AmonComplex2 fight music to Luxor Remastered level instead of the original music
- adjusted score thresholds for Luxor Remastered level

Update: 24 May, 2023 @ 5:39am

1.0.0
- adjusted score thresholds for some levels

Update: 20 May, 2023 @ 8:35am

0.5.5

Update: 19 May, 2023 @ 1:54pm

0.5.4
- fix an error in the script

Update: 19 May, 2023 @ 1:48pm

0.5.3
- merged 3 world scripts into 1

Update: 19 May, 2023 @ 12:54pm

0.5.2