Project Zomboid

Project Zomboid

Breaking In
Showing 1-7 of 7 entries
Update: 14 Dec, 2023 @ 12:30am

Version 1.5.0

Changes
  • The strength XP for attempting to and prying things open has been reduced by 90%.
  • Added a new icon to the pry vehicle open radial menu option, by Agitatio.

Bug Fixes
  • Fixed sound loop when fast forwarding while prying open doors.

Update: 18 Sep, 2023 @ 12:31am

Version 1.4.1

"Bug" Fixes
Fixed the sound loop issue if a Player used instant timed actions and attempted to pry something open.

Update: 9 Jul, 2023 @ 8:44pm

Version 1.4.0

Return Crowbar
Upon finishing a successful attempt to pry something open with a crowbar, characters will return the crowbar to wherever they took it from.

For instance, if you had a crowbar in your backpack, your character will pick up the crowbar, equip it, pry the thing open, and put it back on their backpack.

If you have the crowbar equipped manually before using it, it will remain equipped after the action is finished.
The crowbar will not be returned to its original place if you fail an attempt.
Suggestion by: Yeons

Better Crowbar Icon
I found out how to extract game assets. Legally of course. So I managed to take away the original crowbar sprite and use it in the mod.
This means you get the vanilla sprite as the icon for prying vehicle parts open. Groovy!

Look at Target
When attempting to pry something open, your Character will now attempt to face the object.
This solves the issue where sometimes the Player would have their back turned to the object instead.

Small Improvements
Adjustments were made so that some of the functions of the mod are more lightweight and run better.
Is this going to impact your performance positvely? No. Because the mod's performance usage is irrelevant. But still!

Update: 6 Jun, 2023 @ 6:19am

Version 1.3.0

Sound Overhaul
The mod will now play more appropriate sounds whenever you attempt to pry open a door, window, etc. depending on its material.
This new system isn't bulletproof, as it was intended to be relatively simple and efficient, but the result is much better than the original.
For instance, there is now a brand new sound for when you try to pry open a vehicle, and a metallic sound for garages.
Lastly, the sound effect now plays after a small delay, allowing it to play the moment the Player actually hits the object.

Update: 1 Jun, 2023 @ 3:59pm

Version 1.2.0

Better Radial Menu Icon
You all know I like staying as close to Vanilla as possible. That's why I was using a default game asset for the "Pry open" option in the radial menu near vehicles. That thing is just... 18 pixels though. I tried my best to upscale it to 32x32 and sharpen the image, so it looks decent now. If anybody is able to extract a higher resolution icon from the game and would be kind enough to share it with me I'd be VERY thankful!

Bug Fixes
Fixed two mistakes I committed while coding in a hurry. Sorry about that.
Thanks to lisola for pointing it out!

Translation Fixes
Fixed a misspelling in the Polish and Portuguese (PT/PT) files.

Update: 26 May, 2023 @ 3:21pm

Version 1.1.0

Update for breaking in mechanic
Reduced exhaustion from attempting to pry something open with a crowbar, and added varying levels of EXP reward to the Player.
If you fail, regardless of the activity, you will receive 25 XP. It goes as follows:
  • Garages: 120 XP
  • Vehicles: 100 XP
  • Doors: 70 XP
  • Windows: 40 XP

Update: 19 May, 2023 @ 4:34pm

Release!