Prison Architect

Prison Architect

Ozone's Fixes & Qol All-In-One
Showing 71-80 of 196 entries
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Update: 6 Oct, 2024 @ 9:57am

- minor sound improvements to riot guards

Update: 4 Oct, 2024 @ 10:40pm

- fixed blinking sprite for a male inmate subtype (default uniforms)
- fixed blinking sprite for a teacher subtype (default uniforms)
- fixed blinking sprite for a doctor subtype (future uniforms)
- fixed blinking sprite for two armed guard subtypes (jungle uniforms)

Update: 28 Sep, 2024 @ 2:04am

- updated weapon rack description

Update: 28 Sep, 2024 @ 2:04am

Update: 23 Sep, 2024 @ 12:19pm

- minor change

Update: 21 Sep, 2024 @ 3:30pm

- fixed a construction specialist issue where you couldnt hire another until the dead body was moved out of the map
- assigned sounds for hit by club and attack club
- fixed a "Lethal and Less Lethal Armed Guards" mod compatibility issue

Update: 20 Sep, 2024 @ 5:41pm

- pavilion performance optimisations

Update: 20 Sep, 2024 @ 5:13pm

Update: 20 Sep, 2024 @ 4:04pm

- all pavilion fixes are now always active
- can now force dismiss on national guard heli if they get stuck while deploying; this will also unstuck the soldiers

Update: 18 Sep, 2024 @ 1:51pm

- fixed soldiers, elite ops and bounty hunters not shooting their weapons in fully automatic mode
- very minor weapons rebalances
N.b. the fix isnt applied to other entity types
- updated uniform pack object description