Wildermyth

Wildermyth

Return of the Centauri
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Update: 23 Jul @ 10:30pm

Patch 2.5.1 Hotfix
-Made another pass at the leg assets for M Warriors. I scaled back the fur patterns and made the parts near the hooves a bit fuller so they'll look a bit less jarring. I also just made a general pass at the hooves and legs to fine tune the curves and outline detail.
-Re-sized sash, strap, and belt augments for M Warriors to better fit their torso.

NOTE: I forgot to mention in the 2.5 patch notes that I also removed the cave sash for all classes/genders as I'm trying to make newer assets for it to better fit a Centauri's form. I'll have it back in the game sometime later.

Update: 20 Jul @ 3:17pm

Complete these things for next Centaur Patch:

Patch 2.5
-Added Centauri transformation for F&M Mystics.Now all classes and genders access to the theme.
-Added unique gear & weapon grip positions for F&M Centauri Mystics, and F Warrior Centauri. Still trying my hand at them but looking to do more.
Note!: Because of the unique nature of these custom grip positions, some augments appear jarringly, thus I have removed strap augments from both F&M Mystics until I find a good workaround. THese items can still be equipped but will not show on Centauri heroes.
-Retouched numerous armors and augments assets for F&M Warrior and F&M Hunters. I plan to do more edits so I can have everything perfect in a future update.
-Made the legs of M Warrior Centauri larger. They're big and muscular. They're lower half should reflect that much better now.
-Fixed some textures issues for F&M Centauri Hunters.
-Added missing sash augments for M Centauri Hunters.

That's all for now. I know I promised more themeSkins months ago but I didn't want to release them in their current state which don't quite meet my standards, so I'm holding off on them a little longer. I felt that getting the Mystics out was more important as I held off on them to pack other things into this patch but I kept getting more and more ideas for content or edits so it was delaying me further. THe next patch should focus mostly on cosmetics but for now, I wanted everyone to enjoy the theme with their chosen class and gender. I will continue to work on the mod and improve it with more content, so stay tuned for the next patch and thanks for trying the mod!

Update: 30 Dec, 2024 @ 12:16am

v2.1.4
Hello, everyone! I've got a quick little hotfix WITH a few added bonuses to spice things up for your Centauri heroes. I'm adding in some assets that were missing from the v2.1 patch as well as introducing a much requested feature: theme compatibility. Now I haven't gotten EVERY theme just yet (and I mostly-likely won't be able to), but I did want to include themes that mostly don't require much input and one that I thought would be neat but interesting. I more than like won't be adding themes like Rat tail or Frog, but I'm exploring unique combinations so be on the look out for more as I roll out more patches.

Transformations
-added support for combinations with the following themes:

Deepist, Deepist Mole, Frost, Scorpion, Spelltouched, and Vulture Acolyte. (Let me know in the comments section if you encounter any issues with these.)

-Currently, the Scorpion tail theme combination will only work if you have the tail BEFORE obtaining the Centauri transformation. Otherwise, it will not be avaible to you.
-To allow for the Centauri 'Stampede' and the Scorpion 'Sting' special abilities to work hand-in-hand, I have moved the 'Stampede' ability over to the Centauri body. This shouldn't cause any issues with existing Centauri, but if you do experience any issues, let me know.
Fixes
-Added missing updated assets for the Dionede companion. These assets are still under development and will receive a final pass in a later update.
-Removed MonsterTrample from Dionede companion as it was unnecessarily detroying scenery (an especially hindersome horse for Mystics).
-Removed Drauven_charge from Dionede companion. She now uses the Stampede ability, same as any other Centauri.
-Added a Stampede aspect for Dionede companion to replace Drauven_charge aspect.
Balance changes
-Modified stats for the Dionede companion. They are as follows:
Base ATK 4+1d3 -> 2+1d6
Block 45 -> 40
Dodge 20 -> -18 (more in line with Centauri heroes)
Armor 1 -> 3
Physical Damage Bonus 0 -> 2

-Dionede uses the same damage parameters for 'Stampede' as a Centauri Hero does, "(0.75*self.SPEED)+self.PHYSICAL_DAMAGE_BONUS"
That's all for today. Let me know if you all have any trouble with the update, general concerns, or suggestions in the comments. As always, I appreciate you all for using my mod. Have fun and have a Happy New Year as well!

Update: 26 Dec, 2024 @ 1:01am

Update: 25 Dec, 2024 @ 9:39pm

v2.1.2

-Updated the Steam Workshop preview Images.

Update: 25 Dec, 2024 @ 9:35pm

Merry Christmas!

I'm getting into the giving spirit with the release of Return of the Centauri v.2.1.

There's quite a number of changes in this update, including a new look for the Centauri and the transformation being available for more than just female warriors (Oh yeah! It's happening!). I worked really hard to add what I can and there's still much more to add so be on the look out for more updates in the enar future. I worked really hard of these so I hope you enjoy and leave comments if you find any issues I don't address in these patch notes.

Transformations
-Made Centauri transformation avaible for Warriors and Hunters. Mystics are still being worked on and will be made available in a future update (Sorry magic users!)
-Added all new sprites for Warriors (Male) and Hunters (Male & Female)
-Added assets for all armors, pets, shields, and augments for the base game, Armors & Skins DLC, and Omenroad DLC. (You don't need the DLC to use the mod).
-Updated the image assets of the Centauri base theme and the 'Tainted' theme skin with.
-Reworked Centauri color scheme. The color of the Centauri lower body is no longer tied to skin color. It is now tied to hair color for the base theme, and both the Primary and Secondary colors for the tainted theme skin.
-Removed the assets of the 'Snow', 'Nornic', 'Stallion', and 'Draft' theme skins. I plan to update them in the future to be full theme skins instead of just tails. Currently, I have not disabled them in the game so be warned: USING ANY OF THESE THEME SKINS WILL MAKE YOU LOWER DISAPPEAR.
-tweaked the grip and inactive weapon positions of all weapons. Because of Centauri anatomy, I figured I'd add a little character detail to the way they holster weapons. Each class has different ways they holster weapons too. For example, Hunters hold swords and short weapons on their backs while Warriors side holster smaller arms.


Fixes
-Fixed an issue where the right hand would clip into armors/clothes on the Centauri lower body.
-Updated assets for Warriors (Female) to be match quality of newer textures and to be more seamless.

Known issues
-As stated above, several theme skins have been removed to be worked on but they are still enabled in the game. using these theme skins will only make your lower body disappear. Only the base theme and the 'Tainted' skin have assets.
-Tier 2 Stone 2-Handed Hammer has an issue where the shaft of the weapon shows up disconnected sometimes (May not be an issue with my mod specifically. Still looking
into it.)
-Hunters (Male & Female) Don't have any sashes as I'm still working on those assets. If you equip asash on a Centuari hunter, it won't show up. I'll be addiing them in small update sometime in the near future.

That's all for now. Sorry for being just a little bit further from my planned release of Mid Christmas day. But hey, when Christmas cheer and the family call, you can't say no can you?
Hope you all had a Merry Christmas and are looking foward to an amazing New Year!

Update: 27 Sep, 2024 @ 9:28pm

V1.2.41
Hotfix
-Fixed an issue with a version mixup. The correct release versionw ith the stampede changes should be active now.

Update: 27 Sep, 2024 @ 8:19pm

V1.2.4

Hotfixes
-Fixed an issue where the Stampede ability stopped functioning for Legacy heroes. Should be working normally again (Thanks, David!).

Improvements
-Added activation sound cue to Stampede ability.
-Changed OnHit sound cue for Stampede ability.
-Edited blurb for Stampede ability to be more descriptive of what it does and more flavorful.

Balance Changes
-Reworked Stampede damage calculation; now scales off of your hero's Speed stat rather than a fixed amount ((0.75*speed) + Physical_Damage_Bonus).

Update: 2 Jun, 2023 @ 6:55pm

v1.2.3

Fixes
-reverted "centaurWarriorF_replaceLegs" asset to previous version to fix upper torso appearing behind the centaur body layer.

Update: 1 Jun, 2023 @ 3:15pm

v1.2.2

Hotfixes
-fixed an issue where Centaur heroes lost their tails when updating to the latest version of the game. Upon entering a battle, the mod should check for the old tail aspect and update previous Centauri heroes with the new aspect, giving them back their tail and the Stampede ability.*

*This is a temporary solution until I can fix the root of this issue without needing the check. Thanks BoldestDungeon for your help with creating this fix!