Rivals of Aether

Rivals of Aether

Amy
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Update: 16 Oct, 2023 @ 10:38am

v2.1

Update: 16 Oct, 2023 @ 7:12am

v2.0

+ Increased first jump height (from 9.5 to 10)
- Decreased shorthop height (from 8 to 6)
+ BAir hitbox stretched out a little more at the cost of a slightly smaller hitbox overall
+ Added hitpause to BAir (9 instead of 6)
+ Completely replaced UStrong with an attack that flows a lot better and has better horizontal hitbox range
+ Sped up Jab's frame speed
+ Lowered the amount of hitpause on all Jab attacks
+ Quicker cancels on Jabs 1 and 2
+ Larger hitboxes for all Jabs
+ Changed UTilt to what used to be UStrong, increasing the amount of powerful hammer attacks
+ Added special FX during dash that's used when Rune O is equipped
+ Completely replaced DAir with an attack that features far more reach and power
* Workshop Support Added: Kirby (Spamite)
+ Amy now gets pushed forward a tiny bit more during each Jab
* Workshop Support Added: Unregistered Hypercam 2
+ Increased the hitpause scaling on DStrong
+ Increased knockback and improved angle on Jabs 1 and 2
* Workshop Support Added: Pokemon Stadium
+ DTilt has been altered to take on the form of another combo starting move that continues to come out quick, bouncing Amy upwards if she lands a hit
+ Improved UAir by reducing hitpause and speeding up the move frame data
+ Improved Heart Shield by allowing Amy to instantly throw out full-charge strong attacks
+ Boosted speed added while using Heart SHield
* Card Throw FSpecial moved to NSpecial
- Present Bomb NSpecial completely removed
+ FSpecial replaced with "Hammer Trick" which can do one of 3 things:
Grounded - Hammer Whack (Old FTilt)
Dash - Hammer Flip (Old DAttack)
Aerial - Hammer Spin (Old NAir)
+ DAttack is now a short spin roll
+ FTilt is now a new hammer whack that has reverse knockback
+ NAir is now a multihit hammer spin based on her jump ability in Sonic Origins Plus
+ DStrong can now move for a short time after releasing the charge
+ DStrong now has a 2nd weaker hitbox that helps compensate for short range
* Added a blanket term compatibility for any fighter named "Sonic" to activate Amy's alternate idle animation
* Workshop Support Added: Sonic (Bar-kun)
* Brand new portrait and character select graphic added (extra help to Bar-kun for the sketch)
* Extra colors button moved to adjust for the new portrait
* Basic hurtboxes are now rounded rectangles
* Sally, Cartoon Tails, Fang, and Jet alt colors updated

Update: 23 Sep, 2023 @ 8:08am

v1.7

Update: 23 Sep, 2023 @ 8:04am

v1.6

Update: 16 Jun, 2023 @ 8:15pm

v1.5

Update: 4 Jun, 2023 @ 4:21pm

v1.4

Update: 4 Jun, 2023 @ 4:05pm

v1.3

+ Buffed UStrong sweetspot damage
+ Disjointed both UStrong hitboxes slightly
* Changed the sound of the sourspot hitbox of UStrong

Update: 30 May, 2023 @ 7:03pm

v1.2

* Edited the alternate Hyper alt
* Rearranged some of her Abyss Runes to make a little bit more sense
* Added a new Abyss Rune, the ability to jump during grounded USpecial
* Fixed a little coloring error on the FTilt animation
+ Enabled the ability to shield during failed DSpecial
* Added a new Abyss Rune, a faster means of obtaining Heart Meter
* Added a new Abyss Rune, running into enemies causes them to get knocked out

Update: 29 May, 2023 @ 10:24am

v1.1

Update: 22 May, 2023 @ 5:18pm

v1.1
* Added a failsafe for USpecial/FSpecial charge not going away
+ Moved and buffed the first UStrong hitbox
- Nerfed DAttack jump height a tiny bit (11.2 > 12.5)
- Added a landing phase for DAttack if you land too early
+ Reduced some lag on Jab
* Reduced extra hitpause on Jabs 1 and 2
+ Increased base knockback on Jabs 1 and 2
+ Increased base hitpause on Jabs 1 and 2
+ UStrong pushes her forward if she is still on the ground when the attack releases
* Added 2 more Abyss Runes