Age of Wonders: Planetfall

Age of Wonders: Planetfall

Fairplay AI
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Update: 17 Apr @ 6:07pm

Changes
  • Fix - Forward Base influence fix.

  • Changed - Small changes to values for difficulties, DM me for any suggestions or points of notice, I have also removed unneeded PAKS that were changed ages ago. So, also just a general tidy up.

Update: 8 Apr @ 5:40pm

Changes
  • Fix - AI influence changes and personality changes, far less AI dwelling spam, AI was given fairness elsewhere in energy

Update: 4 Apr @ 5:15pm

Changes
  • Fix - For AI prioritising NPC faction units over their own, coloniser changes to prevent spamming with other misc changes. Currently testing for further changes over the coming weeks. Testing Vanilla and More Factions mods and Adventure Mod.

    Note - Verify Games files files for the download to start.

Update: 4 Apr @ 2:28am

Changes
  • Change - Small update to personalities and strategic values, other mods such as Adventure Mod ( Best Mod for AOW Planetfall in my opinion ) should get priority now for some general settings regarding the AI without conflict, such as stopping the AI in early game from spamming cities.

Update: 1 Apr @ 10:04pm

Update: 1 Apr @ 4:19pm

Changes
  • Fixed - Higher difficulties adjusted so their extra starting units don't destroy their income near game start. Higher AI have small income changes, no additional incomes ect.

    Authors Note
  • Further Adjustments may come if needed, higher difficulties are now harder and fairer for the AI to handle.

Update: 6 May, 2024 @ 11:13pm

Changes
  • Further Difficulty and AI adjustments

  • On the highest difficulties, to compensate for no extra bonuses, the hardest and harder AI start with extra starting unit power to clear their starting area more easily; this also helps them meet their threshold to prepare to expand.

    Authors Note
  • Further Adjustments if needed, easy/normal difficulty is on par with player start.

Update: 29 Oct, 2023 @ 3:12am

Changes
  • Just changes to the Workshop Page and Small Value Fixes.

Update: 29 Oct, 2023 @ 3:08am

Update: 2 Oct, 2023 @ 7:49pm

Changes
  • Influence Costs/Opinion modifiers of Insults/Compliments/Other grievances and actions of players on players changed.

  • Adjustments to AI influence and inclination to negotiate with Dwellings/Independents. They are still based on personalities, some will still do quests, and deal with independents in general.

  • Far easier to discover AI personalities, both the Personality/Behavioural traits are now revealed shortly after the meeting.

  • Smaller changes to GlobalDiplomacy Settings.

  • Further String Fixes, now on pronouncing compliments the UI panel should display correct values, I'll be on the lookout for further discrepancies.