Space Engineers

Space Engineers

Plant and Cook Fixed
Showing 1-7 of 7 entries
Update: 4 Dec, 2024 @ 5:11am

Fixed Composter not being able to be selected individually.

Update: 15 Oct, 2024 @ 11:10pm

deactivated the script part that replaced the sci fi bars to the ones with the inventory.
bars will still have the inventory but if you build one from a blueprint that had the vanilla one on them it will now be the vanilla one.

Update: 5 Feb, 2024 @ 6:25am

changed item costs for the Automated Kitchen.
changed thumbnail again for better text readability.

Update: 4 Feb, 2024 @ 10:16am

Added a Automated Kitchen block which acts like the Kitchen itself but this one has a conveyor port on it so it can pull items from the conveyor network. its also 4x faster than the regular kitchen.

Update: 10 Jun, 2023 @ 6:14am

Fixed annoying collision bug with the kitchen and the planters.
turns out, there was a script that tried to replace normal kitchens and planters with the modded variants (that dont exist anymore)
so if you grind down a kitchen or a planter you wont have a invisible collision anymore.

Update: 26 May, 2023 @ 1:34pm

added the amount of crafted items per que to the names of the craftable items in all the farming machines.
that way you know exactly how many items you get per craft because that wasnt clear before.
example: before it was just "Apple" in the Apple farm, now the recipe says 20x Apples.

Update: 25 May, 2023 @ 6:05pm