Project Zomboid

Project Zomboid

Dogs
Showing 1-6 of 6 entries
Update: 21 Oct, 2024 @ 12:11pm

version 2.4 stats control

  • adds sandbox options to control hunger and thirst rates.

Update: 30 May, 2023 @ 9:05pm

version 2.3 SuperbSurvivorsContinued

  • adds compatbility with SuperbSurvivors (requires an evolution of SuperbSurvivors)
Dogs are not targeted by NPC Survivors anymore

Update: 30 May, 2023 @ 4:44pm

version 2.2

  • based on version 2.1
  • corrects MoodleDog requirement from 2.1.
  • corrects performance drop from 2.1.
  • handle some (all known) cases where the dog is stuck wandering after colliding with the player.

Update: 30 May, 2023 @ 12:23pm

crash is MoodleDogs mod is missing.
perf killer

Update: 29 May, 2023 @ 2:43pm

version 2.1

  • removes the human corpse at dog's death.
  • reduces cases of door opening and fence hopping while in wandering mode. (not in follow mode)
  • the dog does not wander anymore in stay mode.
  • adds a mod manager icon.
  • adds the closest dog position (and teleport button) activable from sandbox option.
  • adds an experimental sandbox option to reduce door opening and fence hopping in follow mode (requires Access Public Parameter mod). It works partially and makes the dog loose our track a lot.

Update: 26 May, 2023 @ 7:46am