tModLoader

tModLoader

Pets Overhaul
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Update: 8 Oct, 2023 @ 11:10am

Version 2.0.2 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Variable & Balance improvements, Bug Fixes, Patch 2.0.2 - October 8, 2023
### Fixes/Additions
- All Pets now correctly assign variables to determine values for their perks, so that they are easily adjustable/retrieveable (A few weren't doing so)
- Fixed all cases of where Float values that would multiply a stat would not factor in the base stat, resulting on multiplication by eg. 0.04x instead of intended 1.04x.
- Fixed cases of Float values 'adding' instead of supposed, multiplying.
- Absurd amount of grammatical corrections and fixes, changed tooltips slightly to be clearer and to not give wrong info.
- Fixed Eye of Cthulhu spamming if its Cooldown has been refreshed or not
- Fixed Plantera Seedling still using wrong formula, scaling started from 1.5x, now correctly starts from 1x all the way up to 2x the lower enemies health is.
- Fixed Cool Town Slime granting 100x lower critical chance than intended.
- Fixed Tiki Totem checking if whip attack speed bonuses are higher than 100% to activate, rather than intended 0%.
- Modified a few Town Pet Buffs to further provide more accurate information.
### Balance Changes
- Penguin
- Increased Chilled reduction multiplier to 0.55x from 0.4x.
- Alien Skater
- Reduced Wing time multiplier to 1.4x instead of 1.5x
- Reduced Horizontal Speed/Acceleration flat bonus to 90% from 100%
- Turtle
- Increased Defense multiplier to 1.11x from 1.10x
- Eater of Worlds
- Increased mining an extra nearby ore chance to 60% from 50%
- Mini Prime
- Decreased Damage/crit chance while a shield is active to 7% from 10%
- Decreased (also fixed) Defense multiplier to 1.15x from 1.2x
- Queen Slime
- Increased Slow to 65% from 55%
- Dual Slime Slow increased to 59% from 50%
- Spider
- Fixed 1 knockback increase being additive while other is multiplicative, now both is multiplicative
- Increased Venom knockback multiplier to 1.6x from 150%
- Squashling (Undocumented, done in 2.0)
- Reduced extra Plant chance to 80% from 85%
- Suspicious Eye
- Reduced Speed per defense consumed to 0.6% from 0.8%
### QoL Changes
- Junimo
- Now if Junimo is equipped as primary Pet, the stat bonuses etc. will be still in effect wheter or not Player has Oblivious Pet debuff. Oblivious Pet debuff still does affect if the Stat bonuses will be doubled or not though. Still has no effects on economical perks whatsoever.
- Changed tooltip to reflect the fact that it grants % health increase with Harvesting, the minimum amount of it and updated Harvesting granting 2.5 copper (per level) instead of 3 copper, and it now includes the fact that it gives more copper (50 per level) if the harvested Plant is a Rare Plant
- Shark Pup
- Now fishing power ignores Pet Swap Cooldown
- Volt Bunny
- Now displays Lightning Rod immunity message upon getting Electrified

Update: 7 Oct, 2023 @ 9:02am

Version 2.0.1.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.1.1 - October 7, 2023
- Fixes
- Fixed Baby Face Monster's cooldown displaying in chat.
- Removed the chat notice on world load for tooltips, because tooltips already are updated.

Update: 7 Oct, 2023 @ 7:43am

Version 2.0.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Tooltips + Fixes & New Icon, Patch 2.0.1 - October 7, 2023
### Additions
- Added New Icon made by: Furqi
- Added updated changes from 2.0 to tooltips
### Bug Fixes
- Our beloved little Skeletron Jr. is FINALLY FIXED, and seems to work flawlessly!! Properly applies damage quarter of the whole list every 1 second, and kills the Player when they go below 0 health and does not spam Player with 1's. Enemies work properly already. (Was an absolute nightmare my god)
- Fixed Ice Queen checking if Player has Ice Queen Pet buff and with no Pet Swap cooldown. Resulting in ability proccing after respawn, if Player dies while Ice Queen is on swap cooldown.
- Fixed Glommer Pet playing wrong hurt sound effects.
- Fixed Phantasmal Dragon using wrong variable for Melee attacks, instead of using the timer resulting in not working.
- Fixed Baby Truffle multiplying Defense by 0.04x instead of 1.04x, and knockback increasing by %0.04 instead of multiplying by 0.04x
- Fixed Harpy checking how much the timer is wrong, resulting in multiple "Cooldown Refreshed!" messages.
- Fixed Baby Face Monster using the global timer instead of its own timer for its effects, resulting in a permament bonus shield and maximum life regen if the global timer was low enough beforehand.
### Balance Changes
- Plantero
- Reduced spore chance to 15% from 20%
- Spider Brain
- Reduced lifesteal to 6.5% from 8%
- Reduced Pool recovery to 12 health every 5 seconds from 15 health every 5 seconds
- Suspicious Eye (was undocumented, done in 2.0)
- Increased Speed boost to 80% of defense consumption from 25%
- Mini Prime (undocumented again)
- Shield amount reduced to 6% from 8% maximum health

Update: 6 Oct, 2023 @ 11:48pm

Version 2.0.0.3 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.0.3 - October 7, 2023
- Bug Fixes
- Added defensive code to prevent cases of an item instance unable to be called, causing freezes.

Update: 6 Oct, 2023 @ 1:26pm

Version 2.0.0.2 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.0.2 - October 6, 2023
- Bug Fixes
- Fixed Honey Bee Pet checking item on use (by litteraly clicking with your mouse) instead of upon consuming, causing Quick Heal to nullify all effects.
- Fixed setting all timers and shields to 0 even when Player doesn't actually die (Eg. Ice Queen or any other Guardian Angel effect)
- Fixed Eater of Worlds applying checks while even Pet is not in use.

Update: 6 Oct, 2023 @ 2:54am

Version 2.0.0.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Junimo and other Fixes, Patch 2.0.0.1 - October 6, 2023
- Fixes/QoL Changes
- Ogre now checks if held item is a Melee weapon and checks if Player is on a mount or not correctly
- Fixed Ogre multiplying defense by 0.25x not 1.25x
- Added a check for Skeletron Jr.'s timer to not go off the numerical limit
- Skeletron Jr. now uses assigned variables for how long Player takes damage for or how much enemies will take extra damage (so that they can be modified easier)
- Removed old unused code.
- Fixed Junimo Pet Exp for Mining and Harvesting not being obtainable if their economical Perks were working.
- Fixed Junimo Exp not checking Player's preference of the config option for all sources of Fishing exp, wheter it be Angler Quests, Sea Creature kills or directly caught fishes.

Update: 5 Oct, 2023 @ 1:47pm

Version 2.0 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

Due to Update changelog being way too big, Steam cannot handle it. Check out either our forums page[forums.terraria.org] or on our Discord Server[discord.gg]'s Changelog channel!
Heres a tldr from Forums:

2.0 Update
New Mechanics: Ability Haste, Pet Swapping Cooldown, Pet effects are now active by the Player's Pet slot
Heavily improved Lifesteal mechanic, improved all item related Pets, new Weighted tables, Slow mechanic is reworked to work correctly, reworked uninteresting and old perks, re-wrote almost entire code to be more efficient and superior to old code, made the Mod more accessible to outside (is now more modifyable and way more friendly with new Methods+explanations, old code barely was), made whole code a million times more readable, smoothed all effects where possible, a whole bunch of balance changes, a lot of major and minor bug fixes and more that isn't crossing my mind right now.

Update: 20 Sep, 2023 @ 4:19am

Version 1.2.6.1 has been published to Stable (v2023.6) learn more @ https://discord.gg/AdtAqhaHJ

Patch 1.2.6.1 - September 20, 2023
Fixed Bunny Pet granting 1.80x jump speed in Pre-Hardmode instead of intended 1.08x.

Update: 20 Sep, 2023 @ 3:28am

Version 1.2.6 has been published to Stable (v2023.6) learn more @ https://discord.gg/AdtAqhaHJ

Town Pet Scaling & QoL Update, Patch 1.2.6 - September 20, 2023
Code changes, now all Town Pet infos are stored in 1 place and they can be modified by outside sources. (This will be done very soon for other content except very few things aswell!)
Nerd Slime's Binocular effect has been changed to only work while holding a Weapon for QoL.
Town Pets have been buffed to now Scale up upon entering Hardmode, and scaling up even further upon killing Moon Lord.
Global Aura Range 125 -> 125/137.5/150
Cat Movement Speed Multiplier 1.03x -> 1.025/1.05/1.08x
Dog Fishing Power +1 -> +1/2/3
Bunny Jump Speed Multiplier 1.075x -> 1.08/1.12/1.18x
Clumsy Slime Luck +0.01 -> +0.01/0.02/0.03
Squire Slime 1% Damage -> 0.08/2/3%
Cool Slime 1% Crit Chance -> 1/2/3%
Old Slime Defense +1 -> +2/3/5
Diva Slime 1% Discount -> 0.5/1/1.5%
Mystic Slime Mana Regen +15 -> +15/35/55
Surly Slime Monster Spawnrate increase 5% -> 5/6.6/10%
New Nerd Slime Build Speed 1.05/1.15/1.35x, now grants Wire Vision and Dangersense upon entering Hardmode, Night Vision and Ultrabright Shining effect upon defeating Moon Lord

Update: 19 Sep, 2023 @ 6:18am

Version 1.2.5 has been published to Stable (v2023.6) learn more @ https://discord.gg/adeRNh9Mw

Town Pet Aura Update, Patch 1.2.5 - September 19, 2023
Added an aura buff for all Town Pets and Slimes, they now grant a tiny buff to Player.
Town Pets buffs display Pets full name.
Range of benefitting from buffs are 125 blocks.
Removed Hoardagron increasing Bullet speed due to not doing anything, now instead increases how many frames the bullet will ignore. (Musket Ball ignores 2, High Velocity Bullet increases 8 on top of their base velocity for comparison)
Buffed Hoardagron Arrow speed to 1.75x from 1.7x