Killing Floor 2

Killing Floor 2

KF-T2R Enhanced Edition
Showing 1-10 of 10 entries
Update: 30 Oct, 2023 @ 7:34pm

V1.3 (31.10.2023)
- Hotfix

Update: 30 Oct, 2023 @ 7:04pm

V1.3 (31.10.2023)
- Fixed ZEDS getting stuck on the top floor in the corners
- Made minor improvements
- Fixed more glitch areas

Update: 10 Jul, 2023 @ 5:24pm

V1.2 (11.07.2023)
- Hotfix

Update: 10 Jul, 2023 @ 5:15pm

V1.2 (11.07.2023)
- Hotfix

Update: 10 Jul, 2023 @ 5:03pm

V1.2 (11.07.2023)
- Hotfix

Update: 15 Jun, 2023 @ 12:33pm

V1.2 (15.06.2023)
- Made minor improvements
- Fixed glitch and bugs areas

Update: 15 Jun, 2023 @ 12:14pm

V1.1 (15.06.2023)
- Hotfix

Update: 15 Jun, 2023 @ 11:47am

V1.1 (15.06.2023)
- Hotfix

Update: 10 Jun, 2023 @ 11:32am

V1.1 (10.06.2023)
- The mountains were added to the outside to make it look better
- Aircraft, combat helicopter, artillery truck, tanks etc has added to the map
- Added 1 more trader outside, so there are currently 5 on the map which also includes trader music
- A second radio was also added outside near the trader, which includes a military radio communication sound effect
- The 2nd floor had been added Resident Evil 4 Regenerator NPC's
- An antique radio that plays Creedence Clearwater Revival music was added to the 3rd floor
- The shop logo on the top floor have been changed to a new white color
- Fixed more bugs areas and textures that are incorrecting way

Update: 6 Jun, 2023 @ 1:20pm

V1.0 (06.06.2023)
- Atmosphere has made lots of changes
- Added atmospheric height fog, sky light, rain, wind for the trees to sway
- Ambience rain sounds and distant artillery has added to the map
- Modified ZEDS spawning mechanic to make more challenging, e.g. scrake spawn in the first wave
- Faster ZEDS spawning rate
- Default ZEDS are changed to halloween version
- Added 3 more traders, so there are currently 4 on the map which also includes trader music
- A lot of trees have been added for the map, which has a river around it
- Changed the tree leaf default color to the green one
- More ammoboxes on 2nd floor
- More furnitures, RE/SH NPC's etc have been added inside the building and outside too
- A radio was added to the top floor, which includes a military radio communication sound effect
- 3rd floor there is mini disco place in the corner that plays Megadeth music
- An invisible wall had been added between the ceiling and the floor to prevent the ZEDS from getting through it
- Made minor camping spot improvement on top floor and also other improvements too
- Fixed textures that are incorrecting way
- Fixed glitch and bugs areas