Victoria 3

Victoria 3

Cold War Era (1950)
Showing 141-150 of 177 entries
< 1 ... 13  14  15  16  17  18 >
Update: 1 Aug, 2023 @ 4:26am

- Tweaked starting techs of USA
- Added more interesting names to automation PMs
- Join War diplomatic action
- Important bugfixes

Update: 30 Jul, 2023 @ 6:28am

- Non-Aggression Pacts
- Dynamic Civil Service IG
- Generic Decolonisation system
- Benelux & Indochina formable
- Updated French localisations
- Turkey Geography and Minor Turkish Politics Fixes

NOT COMPATIBLE WITH OLDER SAVES

Update: 25 Jul, 2023 @ 3:56am

- Added Support Revolution diplo action
- Improved map font
- Fixed circular goods requirements (Manufacturing & Mining Automation PMs)
- Fixed bug with multicultural law

Update: 23 Jul, 2023 @ 4:47am

- Vote of No Confidence system for parliamentary democracies
- Generic Independence War system for puppets
- Westernised character clothes & Turkish characters no longer wear the fez
- Open & Close canals system
- Treaty on the Non-Nuclear Proliferation
- Auto build AI now checks for weekly profit of the building to decide whether to expand it
- Increase & Decrease relations can be used on revolutionary country tags
- Added more interesting names to some techs
- Fixed capital of Turkey
- Intelligence Services Institution for Espionage
- Fixed Espionage System

Update: 18 Jul, 2023 @ 5:37am

- Added Impeachment & Backbencher's Plot System
- Added vanilla law enactment & election events
- Added Currency Unions
- Added Strategic Bombardment
- Improve Relations cap increased to 100
- Added Constitutional Monarchy Dictatorship & Regime gov types
- Some economic balancing
- Puppets whose capital is a homeland of the overlord become an SAR
- Added a system to fix any wrong capitals created by decolonisation events

Update: 16 Jul, 2023 @ 4:32am

- Reduced Pop Consumption of Precious Metals
- Adjusted pop needs
- Agricultural buildings now have cash reserves
- Decolonisation JE
- OPEC Oil Embargo System
- Financial Regulation Laws increase or decrease output of professional services
- AI is inclined to embargo international pariahs only if relations are poor, country's ruler cares about democracy and doing so will not kill its economy or keep it in default
- Fixed some localisation bugs

Update: 15 Jul, 2023 @ 2:19am

- Fixed issue with Pop Growth Policy laws having no effects
- Added a Constitutional Law system to make it more difficult to change state structure laws
- Added better tech names for some techs
- Fixed some missing locs

Update: 14 Jul, 2023 @ 4:34am

- Two Term Limit for Presidential Republics
- Fixed bug causing military buildings to be in the Urban category instead of Development
- Merged Gas Power Plant building with Oil Power Plant
- Made the Population Growth Policy laws more powerful
- Players will now be notified of any UNSG appointments
- Add JE for winning the Cold War
- Universities no longer require any tech to build

NOT COMPATIBLE WITH OLDER SAVES

Update: 13 Jul, 2023 @ 5:37am

- Fixed some bugs
- Tweaked the economy

Update: 12 Jul, 2023 @ 4:28am

- Increased Communication Services & Processed Food outputs
- Support PMs only consume Advanced Weaponry from Mid Cold War Support onwards