Hearts of Iron IV

Hearts of Iron IV

Vanilla Navy Rework
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Update: 27 Aug, 2023 @ 6:20pm

v0.7 - Death From Beneath

Update:
-Add naval history introduction for: UK, USA, Japan, Germany, France, Italy, Soviet Union
-Add starting navy: Cuba, Siam, Iran
-Add new modules: raider cruiser role, ship camo, civilian ship disguise, submarine battery
-New ship icons for Siam
-Add generic AI production strategy for minors
-New module icons for fire control 3 and radars
-Reduce manpower lost in ship sunk/damaged
-Add battery to Surcorf-class
-Tune battery layout on Italian battleships
-Lower base visibility of auxiliary ship
-Reduce manpower of battleship
-Increase speed impact of quad guns
-Submarine has access to sonar and radar now
-Midget submarine can install pressure hull
-Tweak fore guns effects on SHBB topview
-Add a tip for auxiliary ship in welcome splash
-Should be compatible with Last Stand
-Add light attack to AA guns

Update: 5 Aug, 2023 @ 5:19am

V0.6 - Logistics First

Update:
-Add a new tech tree branch of naval auxiliary affairs in naval support folder
-Add new hull: civilian ship hull, fast combat support ship hull, replenishment oiler hull
-Add new ship type: auxiliary ship
-Add new auxiliary modules: fuel tanker, dry cargo storage, supply hub, civilian ship weapons, civilian engines
-Replace ship role icon of AM with AP (supply ship)
-Reduce the research time of most early naval technologies
-Change Soviet's M-class submarine to midget submarine

Update: 22 Jul, 2023 @ 7:22pm

-Add related techs when dig out imperial ship designs decision is taken
-Fix a wrong indication of naval arms race in naval rework category description

Update: 22 Jul, 2023 @ 8:48am

-Hotfix for wrong location of one of triple battery on cruisers' topview

Update: 20 Jul, 2023 @ 7:09am

Update:
-Further tune the UI of weapon category selection in ship designer
-Categorize medium/light guns based on their mountings but do more merging to get a cleaner UI
-Add a decision for Austria and Hungary to dig out some imperial ship designs after having dockyards
-Large destroyer tech will provide some organisation for destroyers, and escort destroyer tech will add some efficiency to escorting convoy
-Light, cruiser, heavy ship hull icons for Austria and Hungary
-Add a picture and annotations to naval rework decision category
-Rework the effects of triple medium gun, twin light gun on topviews of cruisers and destroyers
-Add deck space topviews to battleship
-Some tunes on main gun effects on topviews of super heavy
-Add a documentation for guidance of the file structure and technical measures taken by this mod (unfinished)

Update: 16 Jul, 2023 @ 12:12am

Update:
-Add battlecarrier, unlock converted deck space through deck conversion carrier.
-Expanded tech tree for cruiser, carrier and submarine
-A new unit icon for pre-dreadnought
-Lower the Intel strength needed to see other countries' navies
-Carrier can install cruiser armor, rebalance carrier speed and base HP
-Starting carrier design tuned based on armor updates
-Update dismantle cost for heavy guns
-Lower submarine's base surface detection, now it's provided directly by periscope, which offers value instead of percentage.
-Add an event for USN hull code system introduction
-Add 6 new role icons
-Add a pre-check decision&event for behemoth related events, they will show after you confirm that you want to use them
-Tuned the effect of airplane launcher at rear on the topview for BB and SHBB
-Naval radio guiding system has improved computing machine as dependency as well now, to avoid rushing to missiles in early years.
-Now only Germany will have the saying of Panzerschiff, other countries' will be pocket battleship.

Fixes:
-Fixed some capital ships being ridiculously fast/slow

Update: 13 Jul, 2023 @ 4:09am

-Fix ship designer role icon and text mismatches

Update: 9 Jul, 2023 @ 7:44am

-A hotfix for carrier slot mismatch

Update: 9 Jul, 2023 @ 12:48am

Update:
-Add four easter egg ships, unlock them through decisions
-AI tends to make fleet size to 50 ships
-Increase shore bombardment cap
-Add torpedoes for British heavy cruisers
-Reduce speed for USS Ranger
-Add starting navy for Peru
-Navy fuel consumption buff is integrated as a hidden modifier
-Remove AP shell
-Slightly tuned naval tech effects
-Add single DP guns
-Regroup cruiser guns based on mounting
-Overall increased speed for cruisers
-New silohuette icons for all carrier levels

Update: 2 Jul, 2023 @ 5:55pm

-quick fix for super destroyer not researchable