tModLoader

tModLoader

Jungle Bosses Rework
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Update: 30 Sep, 2023 @ 7:16pm

v0.10.144
-Updated to a new version of tModLoader.
-Gave Golem some new sound effects.
-Fixed Golem's head not being able to despawn when all players die.

Update: 7 Sep, 2023 @ 5:01am

v0.9.144
-Added Infernum music support.
-Fixed ProvEdition music support being broken.
-Fixed a game-breaking bug with Cursed Totem.
-Fixed Chlorophyte Claymore dealing more damage than intended.
-Fixed Golem sometimes becoming permanently invincible in multiplayer.
-Fixed Golem's head not being able to despawn.
-Fixed Golem's rockets having absurdly crazy tracking.

Update: 10 Aug, 2023 @ 2:22am

v0.8.144
-Fixed Golem being stuck on platforms sometimes.
-Fixed Golem's animation being all weird when landing from a very high place.
-Added 3 new weapons. All dropped by Golem.
-Added 1 new enemy that spawns in the Temple.
-Completely overhauled the rework to the Lihzahrd's AI. Now, they have a line of sight mechanic when picking targets. They now also attack most non-Lihazahrd enemies.
-Nerfed Temple Warden's movement speed and reposition speed.
-Nerfed Golem's jump.
-Gave Golem a new missile attack.
-Updated some visual effects.

Update: 10 Aug, 2023 @ 2:18am

v0.8.143
-Fixed a bug where Golem can fall through tiles even when in line of sight with the target.
-Fixed Golem's animations being buggy when going up or below tiles while walking.
-Fixed Golem's health not scaling properly with Revengeance and Death modes.
-Fixed a crash that can occur when Golem is too small.
-Fixed Golem being stuck on platforms sometimes.
-Fixed Golem's animation being all weird when landing from a very high place.
-Added 3 new weapons. All dropped by Golem.
-Added 1 new enemy that spawns in the Temple.
-Added a master mode drop for Golem.
-Added a rework for Shiny Stone.
-Added a rework for Eye of the Golem.
-Added a rework for Butcher's Chainsaw.
-Added a rework for Laser Machinegun.
-Completely overhauled the rework to the Lihzahrd's AI. Now, they have a line of sight mechanic when picking targets. They now also attack most non-Lihazahrd enemies.
-Nerfed Temple Warden's movement speed and reposition speed.
-Nerfed Golem's jump.
-Gave Golem a new missile attack.
-Updated some visual effects.
-Fixed a bug that causes the game to freeze during world generation if Calamity is installed and Golem chamber fix setting is enabled.
-Made Golem's pillar of fire attack last shorter.
-Increased the time it takes to finish Golem's jumping animation to make it easier to avoid.
-Improved Golem's stepping up tiles code.
-Gave Golem the ability to step down tiles.
-Golem is now green in Legendary mode.
-Reworked Golem's body's final stand.

Update: 4 Aug, 2023 @ 1:20am

v0.7.144
-Fixed a bug that causes the game to freeze during world generation if Calamity is installed and Golem chamber fix setting is enabled.
-Fixed a bug where Golem can fall through tiles even when in line of sight with the target.
-Fixed Golem's animations being buggy when going up or below tiles while walking.
-Fixed Golem's health not scaling properly with Revengeance and Death modes.
-Fixed a crash that can occur when Golem is too small.
-Made Golem's pillar of fire attack last shorter.
-Increased the time it takes to finish Golem's jumping animation to make it easier to avoid.
-Improved Golem's stepping up tiles code.
-Gave Golem the ability to step down tiles.
-Golem is now green in Legendary mode.
-Added a master mode drop for Golem.
-Added a rework for Shiny Stone.
-Added a rework for Eye of the Golem.
-Added a rework for Butcher's Chainsaw.
-Added a rework for Laser Machinegun.
-Reworked Golem's body's final stand.

Update: 13 Jul, 2023 @ 10:21pm

v0.6.143
-Fixed Revengeance/Death mode overriding Lihzahrd AI Rework.
-Fixed a bug that causes the Temple Link to break the game.
-Reverted the server-side projectile change for the Golem's grab attack because 1.4.3 code breaks its behavior.

Update: 13 Jul, 2023 @ 1:27am

v0.5.143
-All of Golem's attacks are now handled server-sidedly in multiplayer to fix a majority of desyncs.
-Golem's final stand now gets faster the lower its health gets.
-Added bestiary entries for the reworked Golem.
-Added support for ENNWAY's music pack.
-Added Temple Wardens, they shield nearby Lihzahrds.
-Added the Temple Link, an item dropped by Temple Wardens that teleport the user to the Lihzahrd Altar.
-Added an expert and master mode version for the finger guns attack.
-Fixed Chlorophyte Saber and Claymore doing more damage than intended.

Update: 10 Jul, 2023 @ 3:24am

v0.4.144
-Fixed an animation error with Golem's Possessed Hatchet attack.
-All of Golem's attacks are now handled server-sidedly in multiplayer to fix a majority of desyncs.
-Golem's final stand now gets faster the lower its health gets.
-Added bestiary entries for the reworked Golem.
-Added support for ENNWAY's music pack.
-Added Temple Wardens, they shield nearby Lihzahrds.
-Added the Temple Link, an item dropped by Temple Wardens that teleport the user to the Lihzahrd Altar.
-Added an expert and master mode version for the finger guns attack.
-Added a stomp attack that spawns spikes around the room. Getting hit by the stomp yeets your player towards the spikes.
-Changed boulder attack, Golem now throws 3 lihzahrd statues before throwing the boulder. The 3 statues explode into fragments when hit by the boulder. In other words, bowling.
-Changed some attacks of the head when body is dead, now the laser beam attack shoots 4 lasers and it is now merged with the eye beams attack.
-Possessed Hatchets can now change directions once in expert or higher.
-Tweaked some of the head's attacks when the body is dead.
-Fixed a desync with the punch attack in a multiplayer.
-Fixed a desync with the dash in multiplayer.
-Fixed Chlorophyte Saber and Claymore doing more damage than intended.
-Increased Golem's defense by a little bit.

Update: 6 Jul, 2023 @ 5:33am

v0.4.143
-Fixed an animation error with Golem's Possessed Hatchet attack.
-Added an expert and master mode version for the finger guns attack.
-Added a stomp attack that spawns spikes around the room. Getting hit by the stomp yeets your player towards the spikes.
-Changed boulder attack, Golem now throws 3 lihzahrd statues before throwing the boulder. The 3 statues explode into fragments when hit by the boulder. In other words, bowling.
-Changed some attacks of the head when body is dead, now the laser beam attack shoots 4 lasers and it is now merged with the eye beams attack.
-Possessed Hatchets can now change directions once in expert or higher.
-Tweaked some of the head's attacks when the body is dead.
-Fixed a desync with the punch attack in a multiplayer.
-Fixed a desync with the dash in multiplayer.
-Increased Golem's defense by a little bit.

Update: 2 Jul, 2023 @ 11:37pm

v0.3
-Added 1.4.4 support, feel free to tell me bugs you come across in this version.