tModLoader

tModLoader

Jungle Bosses Rework
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Update: 3 Oct, 2024 @ 2:18am

v0.12.6
-A reupload of v0.12.5 because i forgot to accept new TOS.
-Fixed description a little bit.

Update: 30 Sep, 2024 @ 6:02pm

v0.12.5:
-Updated to the latest version of tModLoader.
-Added Chinese localization (Thanks again, Flandre Scarlet!)
-Added an option to skip Plantera's final stand if killed at least once in the config.
-Fixed some minor conflicts with Spirit Mod (idk why it happened though)

Update: 13 Apr, 2024 @ 9:55pm

v0.12.4
-Updated some old sprites.
-Added a new stomp visual effect for Golem.
-Added a new punch visual effect for Golem.
-Fixed broken health scaling causing Plantera and Golem to have way more health than they should have.

Update: 25 Mar, 2024 @ 10:30pm

v0.12.3
-Updated some outdated code.
-Added Mod of Redemption elemental damage system support.
-Added an option to move master exclusive drops to expert mode.
-Made a lot of custom item descriptions localized.
-Fixed Death Sickle's hit box not being able to hit through blocks.
-Fixed Golem dropping both treasure bag and normal mode loot at the same time.
-Fixed Golem's weak spot being smaller than intended. To compensate, the weak spot multiplier is lowered to 1.1x damage as supposed to 1.25x.
-Fixed Golem having an invisible hit box when the head is detached.
-Fixed Golem's vertical hit box not shrinking when headless.
-Fixed Plantera not giving defense damage at all in Calamity Revengeance mode.
-Fixed a localization error for the Chlorophyte Claymore.
-Fixed Chlorophyte Saber spores granting no I-frames whatsoever.
-Fixed Eye of the Golem upgrades not receiving the rework effect (e.g. destroyer emblem and sniper scope).
-Fixed Nano and Chlorophyte bullet pouches descriptions being incorrect when Fargo's Mutant mod is enabled.

Update: 14 Jan, 2024 @ 1:07am

v0.12.2
-Fixed world gen conflict with spooky mod.
-Golem and Plantera should now work with Calamity Boss Rush.

Update: 26 Nov, 2023 @ 5:48am

v0.12.1
-Fixed reworked nano bullets being able to track to enemies that are way beyond reach.
-Fixed reworked nano bullets targeting enemies through blocks.
-Fixed Plantera's Eternity mode dicer mines not exploding and dealing damage when her rework setting is enabled.
-Fixed Plantera's Eternity mode Chlorophyte crystal ring not despawning on death when her rework setting is enabled.

Update: 25 Nov, 2023 @ 3:43am

v0.12
-Implemented Eternity mode compatibility.
-Fixed many strange bugs regarding the movement of Golem's head.
-Fixed a slight bug regarding the Chlorophyte Partisan's attack.

Update: 14 Nov, 2023 @ 3:39am

v0.11.2
-Fixed a crash caused by creating a world with Remnants mod.
-Fixed a rare crash caused by Plantera's vine attack.
-Nerfed Golem's fireball-laser combo attack by reducing the amount of projectiles spawned, making the spacing wider.

Update: 27 Oct, 2023 @ 5:55am

v0.11.1
-Fixed some despawning issues.
-Added an option to disable the reworks for Plantera and Golem.

Update: 14 Oct, 2023 @ 1:39am

v0.11
WARNING: 1.4.3 version is no longer being updated!
-Renamed to "Jungle Bosses Rework" because it now includes a Plantera rework.
-Added a rework to Plantera, alongside a master mode drop.
-Added partial eternity mode compatibility (mostly debuffs and boss fight modifiers, no AI changes yet.)
-Fixed a rendering bug with Golem mech suit mount, appearing behind the player. (Note, some weapons display over the player's hand due to a rendering bug that I don't know how to fix!)