Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Ultra Aggressive & Smart AI
Showing 1-4 of 4 entries
Update: 18 Feb @ 1:13pm

Update: 27 Nov, 2023 @ 3:37pm

-Adjustment of value judgments
-Adjustment/correction of "task" value which made the AI ​​too defensive on its neighboring territories to enemies, as a result it became passive.
Now everything is unlocked and the campaign map is very active, dynamic and aggressive

Update: 24 Nov, 2023 @ 6:28am

-The AI ​​will be much more fluid in its movements on the campaign map
-Before the AI ​​positioned itself on the map at a possible distance if it could win it at least 50%, the value was increased by 60% which made its placements more strategic
-The AI ​​is more active, more oppressive and puts much more pressure
-AI defends its threatened territories even better
-The AI ​​will spend less time sieging infinitely without launching an attack
-The AI ​​will not leave a colony even if it knows it is losing, it will defend it at all costs. (Reassure you, the AI ​​is absolutely not suicidal on the other hand, it's just a trick that I managed to put in place with time and experience)
-Improved movement reading for AI
-And many other improvements in general

Update: 14 Jul, 2023 @ 7:28am