RimWorld

RimWorld

Yanzihko's Races - Core Module [YZRCM][1.6]
Showing 1-10 of 11 entries
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Update: 13 Jul @ 9:32am

[Auto-generated text]: Update on 7/13/2025 7:31:49 PM.

Update: 26 May, 2024 @ 12:55pm

[Auto-generated text]: Update on 5/26/2024 10:55:28 PM.

Update: 7 Jan, 2024 @ 9:34am

-Gardevoir fixes

Update: 2 Jan, 2024 @ 11:42am

-I am dumb so here's a typo fix

Update: 2 Jan, 2024 @ 11:39am

-Gardevoir content and compatibility

Update: 3 Nov, 2023 @ 9:48am

-Improved DLC compatibility. Now you shouldn"t get any red errors on start up. The only exception is that if you play with Eeveelutions and enabled Biotech, Royality is mandatory for some abilities to work. I'm looking into this issue.

-Tails and unique body parts used by my races are moved to the core mod.

-Removed duplicated code of proesthetics, everything is now merged and is located in core mod.

-Leather is using mod checks now and will present in your game only when corresponding race is loaded.

-Xenotypes are using mod checks too and will present only when corresponding race is loaded

-Fixed backstory red error from Core Module when meowstics are not loaded

-Fixed Drug red error when Biotech is Not loaded.

-Vaporeon cybernetic tail now can be only installed at Vaporeons. Also everyone is capable of perfoming an operation with it, not only Vaporeons

Update: 24 Oct, 2023 @ 6:30am

-Added abilities for Meowstic

-Fixed bug with Espeon shield ability (no cooldown time)

Update: 23 Oct, 2023 @ 6:28am

-Added compatibility for Meowstic

Update: 18 Sep, 2023 @ 2:51pm

[Auto-generated text]: Update on 9/19/2023 12:51:15 AM.

Update: 18 Sep, 2023 @ 2:16pm

live. Not a single idea