Victoria 3

Victoria 3

[1.9]Ultra Historical Warfare
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Update: 31 Jul @ 11:36am

hotfix :
- fixed the logic for MOs to prevent exploits

Update: 24 Jul @ 12:56am

Military upkeep adjustements :
- peace time units upkeep consume 20% of their mobilized riffles/canons and 10% of their ammo
- no ammo costs before percussion cap tech

Update: 22 Jul @ 8:40am

Update: 22 Jul @ 12:46am

Update: 22 Jul @ 12:31am

hotfix : fixed a minor localization bug

Update: 20 Jul @ 11:30am

hotfix : artillery units reintroduced as infantry clones for the AI

Update: 20 Jul @ 10:44am

hotfix : transfered parts of MO costs to units
made MOs unavailable for obsolete units

Update: 20 Jul @ 8:25am

Update: 19 Jul @ 1:24am

Update: 18 Jul @ 1:12pm

hotfix : fixed a nasty bug making new MO consume way more artilery/ammo than displayed