Victoria 3

Victoria 3

[1.9]Ultra Historical Warfare
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Update: 19 Aug, 2023 @ 10:02am

hotfix

Update: 19 Aug, 2023 @ 6:37am

# Changelog

## V. 1.1

## Database

- Revized military employment values and soldier/officer ratio
- Renamed "monitors" into "Pre-Dreadnoughts"
- Pre-Dreadnought tech moved to era 4
- Renamed "Battleships" into "Super-Dreadnoughts"

Update: 11 Aug, 2023 @ 11:51am

technical change

Update: 4 Aug, 2023 @ 1:43pm

hotfix : balloons use coal instead of oil

Update: 1 Aug, 2023 @ 4:44am

fix overseight where food/clothes are double-counted for naval

Update: 1 Aug, 2023 @ 4:30am

Naval secondaries PM now correctly needs coal/oil

Update: 1 Aug, 2023 @ 4:26am

UI fix

Update: 24 Jul, 2023 @ 11:47am

1.1

- Implementation of the mechanical parts of Gas, Guns, Garb, and Grub mod
- Adjustment of the goods costs of military PM

Update: 24 Jul, 2023 @ 6:23am

Hotfix :
- Bug preventing to upgrade trench infantry to squad infantry solved
- Machinegunner now consume a bit of explosives to represent the fact there is still grenades used
- Slight reduction accross the board of use of ammo (should help the AI to cope a bit better later on

Update: 21 Jul, 2023 @ 7:33am

initial upload