Victoria 3

Victoria 3

[1.9]Ultra Historical Warfare
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Update: 9 Aug @ 4:08am

hotfix : strongly increased naval base cap from techs

Update: 8 Aug @ 8:14am

hotfix :
- wooden ships needs fruits to represent citrus fruits used against scorbut

Update: 31 Jul @ 11:36am

hotfix :
- fixed the logic for MOs to prevent exploits

Update: 24 Jul @ 12:56am

Military upkeep adjustements :
- peace time units upkeep consume 20% of their mobilized riffles/canons and 10% of their ammo
- no ammo costs before percussion cap tech

Update: 22 Jul @ 8:40am

Update: 22 Jul @ 12:46am

Update: 22 Jul @ 12:31am

hotfix : fixed a minor localization bug

Update: 20 Jul @ 11:30am

hotfix : artillery units reintroduced as infantry clones for the AI

Update: 20 Jul @ 10:44am

hotfix : transfered parts of MO costs to units
made MOs unavailable for obsolete units

Update: 20 Jul @ 8:25am