Jagged Alliance 3

Jagged Alliance 3

AIM: Even More Mercs
Showing 11-20 of 22 entries
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Update: 1 Aug, 2023 @ 11:45pm

1. Added an IMP operator with a sand colored beret, tactical gear and green camo.
2. Added medical bag to AIM operator (helmet) medic

Update: 1 Aug, 2023 @ 7:26pm

Fixed a unit class issue.

Update: 1 Aug, 2023 @ 4:40pm

Edited IMP character details. Corrected a minor coding issue.

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CAUTION: If you're using MULTI IMP to create 2nd characters a new bug/issue has come up where its overriding the first one you created. I'll work on figuring out the cause and a solution tonight.

Update: 1 Aug, 2023 @ 4:14pm

1. Add voice back to IMP character with ballcap.

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CAUTION: If you're using MULTI IMP to create 2nd characters a new bug/issue has come up where its overriding the first one you created. I'll work on figuring out the cause and a solution tonight.

Update: 1 Aug, 2023 @ 1:48pm

1. Swapped head model for AIM character with ballcap.
2. Changed ballcap color for Viking (IMP) from green to navy.
3. Changed portrait/image for Viking (IMP)
4. Fixed bug with IMP mercs resetting to default stats and name.

NOTE:

A bug was apparently introduced during a save in the mod with the previous update.

The AIM and IMP characters (with the baseball cap) seems to have corrupted during the save. To fix it, I eventually had to delete the character and add them back in.

I've tested it through new games and multiple saves. The error/issue that existed was fixed but its possible that the initial save/bug and the update may cause save games to load improperly or those characters from a previous save to lose stats/naming/etc. My apologies if you experience that issue.

New games should be trouble free. Saves PRIOR to hiring that IMP character or his AIM double (Viking) may or may not work.

Update: 1 Aug, 2023 @ 1:43pm

Swapped head model for AIM character with ballcap.

Changed ballcap color for Viking (IMP) from green to navy black

Changed portrait/image for Viking (IMP)

Fixed bug with IMP mercs resetting to default stats and name.

NOTE:

A bug was apparently introduced during a save in the mod with a previous update. The AIM character (with the baseball cap) seems to have corrupted during the save. To fix it, I eventually had to delete the character and add him back in. I've tested it through new games and multiple saves. The error/issue that existed was fixed but its possible that the initial save/bug and the update may cause save games to load improperly. My apologies if you experience that issue. New games should be trouble free. Saves PRIOR to hiring that IMP character/or his AIM double (Viking) may also work.

Update: 1 Aug, 2023 @ 10:08am

Fixed bug with IMP mercs resetting to default stats and name.

Update: 31 Jul, 2023 @ 11:19pm

1. Switched Boonie to Baseball cap on custom IMP operator.
2. Added several new IMP characters from selected custom AIM operators.
3. Color/Palette tweaks to custom IMP operators.
4. Typo corrections in bios.
5. Added (6) AIM operators with combat helmets and camo/face.
6. Changed nationalities of several AIM operators.
7. Changed the names of a few AIM operators.
8. Replaced/Updated portraits and images of several AIM operators.
9. Unified the camo palette for the current operators. **The plan is to make alternate camo patterns avail. when squads are in different zones in the near future.
10. Minor edits

Update: 30 Jul, 2023 @ 7:27pm

Graphical enhancements to Operator portraits/images.

Update: 30 Jul, 2023 @ 6:23pm

Minor tweaks and edits to current characters. (typos in bios, changed voices for Saoirse, adjusted colors in a few places)

Replaced "masked" placeholder photos with custom images.

Added new SAS character with beret.