RimWorld

RimWorld

Medieval Overhaul Patches
Showing 51-60 of 70 entries
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Update: 18 Aug, 2023 @ 10:55pm

New Additions:
Processors now properly do quality for cheese and wine
Integration patches for Salted Meat

Bug Fix:
Fix load order issue that could happen with smaller load lists with AA and VCE

Update: 18 Aug, 2023 @ 4:57pm

New Additions:
Vanilla Expanded Plant More should be done
Medieval era Vegetable Milk extractor for VEPM+VCE

Bug Fix:
Fixed broken patch for smithy recipes

Update: 17 Aug, 2023 @ 9:47pm

New Additions:
Better anvil recipe patching

Bug Fixes:
Fixed issue with garlic

Update: 16 Aug, 2023 @ 7:33pm

New Additions:
MO Scenarios now start with Smoked Meat instead of Dried Meat. This is needed due to changes to dried meat.

Bug Fixes:
Fixed ingredient cost for certain recipes
Fixed dried meat unable to be sold

Update: 15 Aug, 2023 @ 10:26pm

New Additions:
Research position tweaks
Dragonscale Helmet now at anvil

Bug Fixes:
Revert all cloak draw offsets to baseline MO offsets.

Update: 14 Aug, 2023 @ 11:27pm

New Additions:
MO Food filters made more clear

Update: 13 Aug, 2023 @ 5:29pm

Bug Fixes:
Fixed issue with bulk millstone recipe

Update: 13 Aug, 2023 @ 5:03pm

New Additions:
Windmill will now properly give Straw just like the Millstone.
Added tribal level grain 'Spelt'
Slow grains into flour recipe at crafting spot
Spelt added to millstone recipe
Rim-Gnoblins Shard now craftable at Alchemy Bench
Haypile for storing dried hay
Insulation (Continued) recipes can now use dried hay and straw
Dried hay and straw added to Kibble recipe
Changed vanilla straw to use nicer MO graphic

Update: 13 Aug, 2023 @ 9:04am

Bug Fixes:
Fixed bugs related to Royalty DLC

Update: 12 Aug, 2023 @ 6:52pm

New Additions:
Wheelchair Integration

Bug Fixes:
Patched cloaks and capes should render properly for both Vanilla and CE. Unpatched armor will require a patch to look nice without a helmet. Will look for a better way of patching
Fix typo on pumpkin soup