Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (AI+)
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Update: 4 Jul @ 4:00pm

Bug Fixes
  • Fixed a bug where special infected wouldn't spawn because the `SISync.AllowedSpecials` variable was already set to `true`.

Update: 4 Jul @ 3:00pm

Bug Fixes
  • Fixed a bug where the add-on wouldn't run in chapters where the `ghostanim` entity would assume the opening cutscene was still playing.
  • Fixed a bug where the variables in the `SessionOptions` table would be modified too early.

Update: 27 Jun @ 5:00pm

Bug Fixes
  • Fixed a minor bug where typing anything in chat as the client would print a warning to the console if the `PreventSettingsChangeForClients` and `DebugShowBasicInfo` options were set to `true`.

Update: 25 Jun @ 5:30am

Bug Fixes
  • Fixed a bug where some campaigns that didn't freeze survivors during cutscenes would still allow special infected to spawn when the `PreventUnfairSpawns` option was set to `true`.

Update: 19 Jun @ 10:00pm

Additions
  • Added the `EnableSettingsChangeInChat` option to the `settings.txt` file which determines whether settings can be viewed or modified in chat.
  • Added the `PreventSettingsChangeForClients` option to the `settings.txt` file which determines whether other players on the server besides the server host can view or modify settings in chat.

Update: 17 Jun @ 8:00pm

Changes
  • Settings printed to the console in-game are now sorted alphabetically.

Update: 10 Apr @ 5:00pm

Additions
  • Settings can now be modified in-game by typing the following in chat:
    !sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]

Update: 13 Feb @ 1:30pm

Bug Fixes
  • Fixed an error that would occur from attempting to use an option that doesn't exist in the `settings.txt` file if the `OverrideRespawnInterval` option was set to `true`.

Update: 8 Feb @ 4:00pm

Changes
  • Updated the thumbnail for this add-on.

Update: 27 Dec, 2024 @ 9:00pm

Bug Fixes
  • Converted the `DebugMode` option to an integer to prevent an error that would occur when comparing integers with booleans.
  • Fixed a bug where the `cm_AggressiveSpecials` variable would still be set to `false` even if the `AllowAggressiveSpecials` option was set to `false`.