Garry's Mod

Garry's Mod

gm_northward (ALPHA)
Showing 1-10 of 61 entries
< 1  2  3  4  5  6  7 >
Update: 11 May @ 10:35am

None Provided

Update: 30 Apr @ 1:00am

-all defect detectors now use the new soundsets (next northward ops is gonna be funny)

Update: 29 Apr @ 10:57pm

-defect detectors at Obedia port now use one of the new soundsets (assuming i did things properly)

Update: 29 Apr @ 12:46am

-added 6th track to Obedia port yard
-re-enabled all defect detectors
-added two new defect detector soundsets courtesy of StocktonSubber-- these will be implemented in the next update assuming i can get them to work
-cleared space for what might end up being a small cement plant
-fixed a 0.25 unit offset on one of the crossover switches at the branchline transfer station
-fixed some door props and a building in the scrapyard area not compiling
-added some trees to the north yard area near the mountain branch lead

Update: 26 Apr @ 10:57am

-added labels to blastridge tracks
-added labels to planned bits so my dumbass doesn't forget
-added placeholder switch for RED branch

Update: 24 Apr @ 2:53pm

-added a new industrial spur to the branchline (with track labels)

Update: 21 Apr @ 2:11pm

-fixed a gap between track pieces in the south yard
-fixed a gap between a tunnel portal and the terrain around it
-made a switch in the Blu Staging Yard start at main rather than diverging
-added a decorative rock wall at the northern gorge tunnel

Update: 20 Apr @ 8:53am

-hotfix for a switch that was not functioning properly

Update: 20 Apr @ 7:08am

-disabled collisions on two fence props on the first branchline station that were not allowing some railcars to pass
-added another industry track to the unnamed town between the gorge and the logging camp
-added a few signs so i actually remember what i'm supposed to make and where
-added a (currently locked) switch to Blu Blast Complex staging yard that will eventually lead to a small industrial park
-removed herobrine

Update: 19 Apr @ 3:24pm

-removed a duplicate switch that was preventing a vital one from operating