Stormworks: Build and Rescue

Stormworks: Build and Rescue

Tile Mapper (0.1.1)
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Update: 20 Apr @ 1:40pm

Updated Tile Mapper (0.1.1).

- Added the ability to specify what to draw or remove, eg: "tile_grid", for the grid, "tile", for the grid and labels, "env_zone" for the zones, and "all" for all (.* works too). "env_graph_node" also exists, but is yet to be implemented.
- Added support for multiple planets, currently now supporting the moon. More planets can also be added if mods come along, but it requires the code to be changed to inform the bounds of the planet.
- Added the ability to draw the zones on the map, showing their bounds (no labels yet, and it will hurt performance alot)
- Increased actions per tick to make it faster.
- Made it so it will draw the things closer to the player first, so if the player moves, so will the order of things to draw.

Update: 13 Aug, 2023 @ 11:37am

Uploaded Tile Mapper (0.1.0) to the Workshop.