Stormworks: Build and Rescue

Stormworks: Build and Rescue

Tile Mapper (0.1.1)
14 Comments
masonaaaaa 17 May @ 10:37pm 
Honestly thank you so much you've saved me so much time
Toastery  [author] 20 Apr @ 1:43pm 
And updated!
- Moon is now supported
- Improved speed of drawing, and made it sort what to draw based on distance to player
- Added the ability to draw just the grid, via "?tm draw tile_grid"
- Added the ability to draw zones, via "?tm draw env_zone", or "?tm draw all"
- Added the ability to remove by the same filters.

List of filters:
"tile" - for the tile grid and tile labels
"tile_grid" - for the tile grid alone
"env_zone" - for the zones
"all" - for everything.

Command format is:
"?tm draw [filter]"
"?tm remove [filter]"

Default (when unspecified) filter for drawing is "tile"
Default (when unspecified) filter for removing is "all"
Toastery  [author] 20 Apr @ 1:08pm 
I was just about to start work to add this functionality to the mod... I opened up vscode, and saw that I already did haha, just never pushed it or uploaded it.

I'm going to test it works properly real quick, and if so, I'll push it here to the ws!
Puppsypip 20 Apr @ 6:10am 
could you make a version for the moon?
Puppsypip 20 Apr @ 6:07am 
They genuinely need to add this to the game
EdrionBaton 24 Jan, 2024 @ 12:08pm 
Наконец-то.
thexboxpc1 12 Nov, 2023 @ 5:02pm 
that would be nice
Toastery  [author] 21 Oct, 2023 @ 10:46am 
might update this to the version where it shows zones on the map soon. Just note that the zones shown only take into account positions, scale, and yaw rotations, they dont take into account the pitch or roll rotations. The command structure also slightly changes, but nothing too drastic, existing commands still work.
Blue Bandit 19 Oct, 2023 @ 12:02pm 
Best thing on the workshop.
Mr Lennyn 5 Sep, 2023 @ 8:49am 
This be super useful bro
Echoless 27 Aug, 2023 @ 7:20pm 
Sick!
Xerxes 20 Aug, 2023 @ 6:27pm 
Bro you're a god
Toastery  [author] 18 Aug, 2023 @ 6:21pm 
Thanks! :)
Zizo 15 Aug, 2023 @ 8:50am 
Awesome!