Total War: ROME REMASTERED

Total War: ROME REMASTERED

Barbarian Empires (Open Beta 2)
Showing 11-20 of 39 entries
< 1  2  3  4 >
Update: 3 May, 2024 @ 2:54pm

Minor savegame compatible update
- Added new units: Iberian Spearmen and Iberian Scutarii
- Reorganized Iberian recruitment, moved a few units around between Local and Factional military buildings
- Fixed flickering shields for Dacian Warguard and Chosen Falxmen, replaced the shield model
- Added scabbard for Iberian standard bearer, improved texture
- Improved multiple Iberian unit textures
- Added LODs for Libyan Spearmen

Update: 1 May, 2024 @ 3:06am

Minor savegame compatible update
- Replaced model for Libyan Spearmen/Merc Libyan Spearmen
- Reverted Core Buildings upkeep cost to fix AI progression (Chaz)
- Parks, Medicine and Baths have new effects (Chaz)
- Arse renamed to Saguntum (Chaz)
- Nerfed Gorgonidae Priestess Cavalry (removed AP)

Update: 29 Apr, 2024 @ 5:25am

Minor savegame compatible update
- Fixed audio file format preventing new warhorn sounds from playing
- Added two more music tracks for Imazighen stratmap summer

Update: 28 Apr, 2024 @ 9:50am

Minor savegame compatible update
- Added rebel versions of all Burgundian units
- Added rebel versions of all Pictish units
- Fixed missing captain banner and portrait for Gaetulii, Libya, Burgundii
- Slightly nerfed stats of Belgae Swordsmen
- Increased size of Xiongnu bodyguard unit (Chaz)
- Roman Marian and Imperial Legionaries available from t3 barracks for AI (Chaz)
- Buffed Pontus, Burgundii, Sarmatians, Xiongnu (Chaz)
- Buffed rebel garrisons in Spain (Chaz)
- Removed German Warrior Women from 1 tier temple of Freya (Chaz)

Update: 26 Apr, 2024 @ 1:24am

Minor savegame compatible update
- Added optional Large Empire Crisis debuff for player only via yes/no prompt (Chaz)
- Fixed camel animations bug (again)
- Fixed hitpoints for bodyguard units for Picts, Xiongnu, Sarmatians, Scythians (Chaz)
- Fixed bodyguard unit size for Armenia (Chaz)
- Added more population to fortified rebel settlements in Caledonia and Alps (Chaz)
- Assigned proper soundtrack for Gaetulii, Burgundii, Libya, Xiongnu, Sarmatians
- Added some new music tracks to the soundtrack
- Added warhorn sounds from Barbarian Empires: Hellenistic Legacy

Update: 22 Apr, 2024 @ 8:22am

Minor savegame compatible update
- Fixed missing localisation lines for new building types (causing building browser crash)
- Fixed missing lines in building enums file for the new buildings
- Fixed Nomadic core building names (Chaz)
- Fixed Roman Thermae description typos (Chaz)
- Fixed Pictish Skirmishers ammo (Chaz)
- Fixed Pictish Berserkers hitpoints (Chaz)
- Fixed several UVW maps for Gaetulian units
- Tuned campaign map colors for Germans and Burgundii (Chaz)
- Slaves made nonplayable in campaign (Chaz)
- Added rebel versions of all Gaetulian units
- Added Gaetulian version of old "Gaetulian Infantry" unit (skirmishers)

Update: 20 Apr, 2024 @ 9:43am

Minor savegame compatible update
- Fixed typos in the campaign script
- Fixed wrong Baktria and Bosporan Kingdom merchant texture (was showing Epirus one)
- Fixed wrong belt knot position for Gaetulian spy model
- Fixed several texture UVW maps for Gaetulian units
- Reduced upkeep of several Gaetulian units
- Adjusted stats of Gaetulian Militia and Hillmen
- Adjusted oval shield position for Gaetulian infantry models
- Added eventpics for the Imazighen culture

Update: 20 Apr, 2024 @ 3:21am

Minor savegame compatible update
- Fixed typo in descr_model_strat causing Gaetulii spy to be invisible on the map
- Fixed non-critical issue with too low population in some villages in campaign (reported by FORTEBRACCIO1956)
- Added blank line at the end of campaign script file (potentially could cause issues)

Update: 19 Apr, 2024 @ 10:32am

Minor savegame compatible update
- Fixed missing short localisation string for Libyan Slingers
- Fixed wrong animation sets assigned for Libyan Tribal Light Cavalry
- Added textures for civic peasants and female peasants for Libya and Gaetulii

Update: 19 Apr, 2024 @ 12:11am

Minor savegame compatible update
- Fixed missing UI for forts and watchtowers for new cultures
- Fixed missing Mercenary Sarmatian Light Horse Archers description
- Fixed too low population in a few starting settlements
- Fixed wrong texture for Sarmatian ships
- Fixed ownership gap in EDB for african archery ranges
- Fixed a few non-critical typos in EDB

Thanks Outer and FORTEBRACCIO1956 for reporting those bugs