Garry's Mod

Garry's Mod

Resident Evil 2 Inventory
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Update: 14 Dec, 2024 @ 2:59pm

Fixed alot of stuff this one

*Error on npcs merchant models
*Fixed holster issue in couple patches before with duplicate or lost weapons on death
*Weapons spawn from player when they die with LosePlayerDeath addon
*Fixed glitch if you open inventory/storage and items don't exist in inventory system
*Made icons bigger and easier to see in the inventory
*You can now edit items in the inventory system in the editor now
*editor can now set prices for each item in the merchants
*fixed exploit where player can bypass give check
*fixed items being removed when inventory is full
*fixed settings not saving after server restart or map change

(Changed Item Pickup To Left Shift + E because of the sit anywhere addon)

Update: 28 Aug, 2024 @ 8:42pm

Update: 20 Aug, 2024 @ 3:35pm

Fix Spawning Errors on clientside.

Fixed Issue when trying to pick up items.

Fixed Fixed issue with storage not removing weapon when storing

Added RE2_INV_BLACKLIST to console command to blacklist weapons/items from merchant and storage.

Increased model sizes in inventory to make them more easy to see.

Fixed Bug with Inventory editor

Update: 14 Jun, 2024 @ 12:34pm

Fixed Some things

Update: 12 Jun, 2024 @ 11:00am

Minor Bug Fixes

Update: 10 May, 2024 @ 11:28am

Big Change:

No More HotBar weapons. weapons will always stay in inventory.

No longer have to press Left_Alt+E to pick up entities spawned as their official classname, Just press Left Alt.

Dropped items only require pressing E.

fixed issue with missing weapons on spawn

Config Menu is now all text based. Had Complaints about having weapons not showing up in list

Update: 20 Mar, 2024 @ 10:35am

Made Merchant and Storage Admin only.

Update: 22 Dec, 2023 @ 7:16pm

Made error go away on client

added toggle to remove player inventory on death

Update: 5 Dec, 2023 @ 9:38pm

Arc9 Support

Update: 5 Dec, 2023 @ 6:39pm