Avorion

Avorion

Arsenal Extension - Mass Driver
Showing 1-10 of 10 entries
Update: 14 Jul @ 5:08pm

v1.0.9 - Balance tweak

  • Reduces the range multiplier of turret factory ingredients by roughly 17%

Update: 2 Jun @ 3:56pm

v1.0.8 - Balance tweak

  • The reduction to the low accuracy penalty that occurs after tech 33 now only applies to rare (or better) mass drivers.
  • (This means that common / petty / uncommon will still have the same level of reduced accuracy across all tech levels)

Update: 1 Jun @ 9:42pm

v1.0.7 - Balance tweak

  • Reduces low rarity accuracy penalty for mass drivers over tech level 32.

Update: 31 May @ 8:40am

v1.0.6 - Balance tweak

  • Adds high accuracy as a (very rare) possible specialty.

Update: 28 May @ 8:38pm

v1.0.5 - Balance update

  • Decreased rate of fire from 4.15 - 5.15 to 4.5 - 5.5
  • Increased damage multiplier from 0.5 to 0.6 / 0.6 to 0.7
  • Decreased shot speed (aka projectile velocity) by...
    • Roughly 30% for petty, common, uncommon, and rare turrets
    • Roughly 27% for exceptional turrets
    • Roughly 25% for exotic turrets
    • Roughly 18% for legendary turrets
  • Decreased accuracy to the same formula as cannons for petty, common, and uncommon turrets.
  • The accuracy reduction decreases for rare and exceptional turrets.
  • Exotic and legendary turrets do not have reduced accuracy.
  • Adds flags for an external program

Update: 3 Apr @ 10:35pm

v1.0.4 - Balance Tweak 3

  • Increases damage for mass drivers over tech level 32.

Update: 12 Feb @ 9:47pm

v1.0.3 - Balance Tweak 2

  • Reduces damage again

Update: 3 Feb @ 11:22pm

v1.0.2 - Balance Tweak

  • Changes the mod description slightly.
  • Increases rate of fire ever so slightly.
  • Increases shooting time slightly to try and fix an issue where the tooltip has an inaccurate count of the number of shots that can be fired before overheating.

Update: 14 Jan @ 3:59pm

v1.0.1 - Balance update

  • Reduces average fire delay by 0.3 seconds (from 4.5 - 5.5 to 4.2 - 5.2) - Roughly a 5% increase in rate of fire.
  • Reduces damage multiplier from 0.7 to 0.6 - Roughly a 15% decrease in DPS.
  • Decreases average projectile speed by 200 - (from 2800 - 3000 to 2600 - 2800) Roughly a 7% decrease in projectile speed.

Update: 22 Aug, 2023 @ 4:45pm