tModLoader

tModLoader

Robo-Dummies
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Update: 5 Mar @ 7:00am

Version 1.3.1.3 has been published to Stable tModLoader v2025.1
- Added Simplified Chinese localization (Contributed by Shrinkviolet77)

Update: 20 Aug, 2024 @ 4:43pm

Version 1.3.1.2 has been published to Stable tModLoader v2024.6
- Reduced the HP of Robo Dummies to 10 million (Was 1 billion). This should make it far less likely their HP overflows the integer limit (Which causes them to instantly despawn when created) when using mods that boost enemy HP.

Update: 24 Apr, 2024 @ 7:52am

Version 1.3.1.1 has been published to Stable tModLoader v2024.2
- Return speed of hovering robo-dummies can now be increased up to x5 (was max of x3)

Update: 22 Apr, 2024 @ 5:14am

Version 1.3.1 has been published to Stable tModLoader v2024.2
- Added config for adjusting the return speed/acceleration of Hovering Robo-Dummies
- Slightly increased the base return speed of Hover Robo-Dummies
- Fixed an oversight where the Random Damage Variation setting was capped to 0.95, instead of Knockback Resistance being capped to that value (When set to 1, Robo-Dummies w/ knockback were still immune to knockback).

Update: 19 Apr, 2024 @ 7:09pm

Version 1.3 has been published to Stable tModLoader v2024.2
- Added configuration options;
- Customize the defense of Robo-Dummies spawned w/ defense
- Customize the knockback resistance of Robo-Dummies spawned w/ knockback resistance
- Customize the potency of damage variation against Robo-Dummies
- Make the Robo-Dummy Remote accessible without cheats, causing it to be sold by the Goblin Tinkerer

Update: 8 Jan, 2024 @ 9:21am

Version 1.2.0.1 has been published to Stable tModLoader v2023.11
- Fixed a singular mixel on the border of the mod's icon

Update: 28 Aug, 2023 @ 11:25am

Version 1.2 has been published to Stable (v2023.6):
- Added system allowing dummies to be spawned without knockback immunity. Many changes have been made to accommodate this system;
- Floating dummies no longer take knockback by default
- Holding Control while spawning dummies no longer quick-swaps to the other type; this button is designated for spawning dummies without knockback immunity
- The color of a robo-dummy's decals is now depends on its type (Grounded/Floating), defense (0/50), and KB resist (100%/40%).
- There are now a total of 8 combos of type, defense, and KB resist
- You must now hold Shift while viewing the Robo-Dummy Remote in order to see its full description/directions

Update: 27 Aug, 2023 @ 5:55pm

Version 1.1 has been published to Stable (v2023.6)
- Implemented a system that allows dummies to be spawned in with 50 defense
- Hold Alt while spawning to add defense to dummies
- The colored decals on robo-dummies now glow in the dark. Dummies with boosted defense will glow blue instead of the normal red

Update: 27 Aug, 2023 @ 7:43am

Version 1.0.2 has been published to Stable (v2023.6)
- Public release