Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Sister Noel (v0.7.1)
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Update: 4 Oct, 2023 @ 12:33pm

Fixed a Burst / Grab Issue while getting hit by Black Key EX

Update: 3 Oct, 2023 @ 7:58am

Update 0.7

New Moves

- Heat Burst
- Cost
- 2 bars of meter +
- Burst Meter
- What it does
- Usable while in the Hurt or Neutral State, it is a burst move that knocks the opponent away on hit, resetting neutral. The move can be delayed in order to read opponents anticipating your burst and trying to block. Furthermore, Heat Mode will activate if the move hits successfully.

- Heat Rush
- Cost
- 2 bars of meter+
- Burst Meter
- What it does
- The replacement to the Offensive Burst, this move can only be used while mid-combo. It is a powerful roman cancel style move that lets you move to an advantageous position in order to extend combos. The move can be delayed to read opponent's burst and reset neutral. Furthermore, Heat Mode will activate if the move hits successfully.

- Blood Heat Burst
- Cost
- 9 bars of meter
- Burst Meter
- Be at 25% health or lower
- What it does
- Usable while in the Hurt or Neutral State, it is a burst move that knocks the opponent away on hit, resetting neutral. The move can be delayed in order to read opponents anticipating your burst and trying to block. Furthermore, Blood Heat will activate if the move hits successfully.

- Blood Heat Rush
- Cost
- 9 bars of meter
- Burst Meter
- Be at 25% health or lower
- What it does
- The replacement to the Offensive Burst, this move can only be used while mid-combo. It is a powerful roman cancel style move that lets you move to an advantageous position in order to extend combos. The move can be delayed to read opponent's burst and reset neutral. Furthermore, Blood Heat will activate if the move hits successfully.

- Heat Mode
- Activated when Heat Burst, or Heat Rush hits your opponent, it will constantly drain your meter until it reaches 0, turning off all forms of meter gain (including Circuit Charge, Moon Charge, and Moon Drive). However will provide the following effects:
- 10% Damage Bonus
- +1 Free Cancel
- Reduces the cost of Heavy Punishment EX, Heavy Thrust EX and Noel Somersault EX to 1 bar.
- Arc Drive: Time to Repent will become usable at any point while Heat Mode is active. However, using it will immediately drain all meter and turn off Heat Mode

- Blood Heat
- Activated when Heat Burst, or Heat Rush hits your opponent, it will constantly drain your meter until it reaches 0, turning off all forms of meter gain (including Circuit Charge, Moon Charge, and Moon Drive). However will provide the following effects:
- 15% Damage Bonus
- +1 Free Cancel
- Reduces the cost of Heavy Punishment EX, Heavy Thrust EX and Noel Somersault EX to 1 bar.
- Arc Drive: Time to Repent will become usable at any point while Heat Mode is active. However, using it will immediately drain all meter and turn off Heat Mode

***Note that Heat Mode / Blood Heat is only usable once per match.

New Additions
- Intro Animations
- Added Heat and Blood Heat UI

Changes
- Black Key EX no longer temporarily turns off opponent's Burst
- Circuit Charge increased meter gain from 4 -> 5 per tick
- While in Moon Drive, all forms of gaining moon icons have been disabled
- VFX Adjustments
- Increased Particle Speed when using Supers
- SFX Adjustments
- Moon Charge SFX plays only when a Moon Icon is charged
- Circuit Charge SFX plays only when a bar of meter is charged
- Added SFX when using Supers and Arc Drive

PS: After 0.7 I am taking a short break. Next update will be the full release (1.0)

Update: 28 Sep, 2023 @ 10:26pm

Sister Noel Update 0.6

New Move
- Arc Drive: Time To Repent- A powerful move which costs 6 bars of meter to use, dealing a total of 4000 damage, causes a Knockdown on the last hit. Successfully using the skill also restores 2 Moon Icons to the player.

New Features
- Normal Attacks, some Special Attacks and some Supers are now cancellable, allowing for the use of Instant Cancels and Burst Cancels
- Instant Cancel: Resets all normal attacks at the cost of 1 bar of meter
- Noel Somersault, Noel Somersault: Lumina, Noel Somersault: EX - Each hit is now cancellable into the next, allowing option changes mid-use
- Heavy Thrust: Lumina and Heavy Thrust EX - Each hit of Heavy Thrust: Lumina and EX is now cancellable into the next, allowing option changes mid-use

- Addition of All Default Sprites except Dodge, Burst and Hustle

Changes
- Standardization of Hitstun Ticks
- Quick Strike + Air : 16 ticks
- Noel Kick + Air : 20 Ticks
- Heavy Swing + Air : 24 Ticks
- Rapid Beat : 28 Ticks
- Red Specials: 28 Ticks
- Lumina Specials : 30 Ticks
- EX Supers : 32 Ticks

- Damage nerfs by around 10-15%

Update: 25 Sep, 2023 @ 4:37am

Fixes:
- Fixed an issue of Black Key EX Burst Disable not working properly
- Fixed some Visual Bugs

Update: 24 Sep, 2023 @ 2:49pm

Moon Drive
- Fixed an Issue with the Passive Meter Charge not working midair
- Charge Rate reduced by 50%

Heavy Punishment Lumina and EX
- Lumina has Hyper Armor on Initiative (18 Frames)
- EX has Hyper Armor (18 Frames)

Heavy Thrust / Lumina
- Normal Version No Longer Free Cancellable
- Lumina has faster start up time on Initiative

Noel Somersault / Moon and EX
- Invul on Initiative for Normal Ver (8 Frames)
- Will have an Aerial Version

Black Key EX
- First Hit Disables Burst
- Explosion will re-enable burst

General Stuff
- All Moon Skills given Grab Invulneralbility
- All EX Skills Given Grab + Projectile Invul
- Faster IASA on All Moves

Others
- Addition of credits + Special Thanks
- Grab Rename from Repent -> Holy Orders
- Visual FX Update

Update: 22 Sep, 2023 @ 9:58am

Fixes:
Fix to some Grab particles that might break the game

Changes:
Jump Back from Air Grab now has less vertical range from 4 -> 2

Experimental Changes:
All Grabs changed from Knockdown to Hard Knockdown
Grounded Grab now has a Jump Back Feature to reset pressure

Update: 22 Sep, 2023 @ 1:10am

Changes
- All Black Keys are no longer parriable

Fixes
- Fixed Noel Kick Hitboxes
- Grab is no longer Free Cancellable

Update: 21 Sep, 2023 @ 8:17pm

Quick Fix to Black Key Lumina which stops it from firing

Update: 21 Sep, 2023 @ 7:40pm

General Changes:
Reduced Hitstun of all Normal Attacks
Standing Heavy Swing now carries more forward momentum to catch round start backdash

Frame Data Changes:
Standing Quick Strike: 6 -> 4
Standing Noel Kick: 8 -> 6
Standing Heavy Swing -> 10 -> 8

Low Quick Strike: 6 -> 5

Black Key/Black Key EX IASA changed from 18 -> 14

Fixes:
Fixed a major issue with parry not working properly
Fixed an issue with Heavy Thrust EX being easily DI-able before the whole move is used

Update: 21 Sep, 2023 @ 5:20pm

VFX Changes on hit