RimWorld

RimWorld

Research Tree (Continued)
Showing 51-58 of 58 entries
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Update: 8 Sep, 2023 @ 11:47am

1.4.8 - Added mod option, pause on open research tree
Added mod option, load on game start (similar to research pal/powl)
Adapted some of Research Powls graphical improvements.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 7 Sep, 2023 @ 1:21pm

1.4.7 - Research can now be added and moved to the front of the queue with Ctrl+leftclick
Fixed compatibility with Research Reinvented
Fixed compatibility witn Research Whatever
Added the current progress values on not finished projects
Reworked the cache, should hopefully reduce staggering when opening the research-window

Update: 5 Sep, 2023 @ 1:00pm

1.4.6 - Switched the insta-complete and research-info commands. Now the insta-complete uses the shift modifier..
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 5 Sep, 2023 @ 12:14pm

1.4.5 - Made unlocked defs clickable in the infocard. Added research-progress to the infocard. Switched to vanilla drawing of icons instead to support stuff-color..
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 4 Sep, 2023 @ 12:09pm

1.4.4 - Added node availability caching
Added research-infocard
Locked camera and paused the game on open
Increased the viewport to stop projects vanishing when zoomed out.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: 3 Sep, 2023 @ 2:44pm

1.4.3 - Should now not be possible to queue prerequisite research that has not had its requirements fulfilled, for example missing techprints

Update: 3 Sep, 2023 @ 1:17pm

1.4.2 - Readded the missing copyright info in the cs-files

Update: 3 Sep, 2023 @ 1:05pm

1.4.1 - Updated for 1.3, 1.4. Added support for Biotech..
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish